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Marirosa

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About army names i don't mind "Ejercito Norte" or "Ejercito del Norte". I guess it will be so easy to rename them, or even edit the armynames file.

What i am worried about is the exploration. The adventures of Major Luis Garza, Rojas and Mora, was just a literary license? or there is a game mechanic to perform such explorations. One of the main traits of XIX c is indeed the literature of real and fiction explorations.
 

Tim O

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Originally posted by jinif
I have a question about California,
Has there been the gold rush?? Is this an event thats just not in the game?
Is it something that triggers only if the province is under American control?
It seems to me an event like this would be important in the game as it would give the US a reason to invade Mexico to take the gold, or as a reason for a more rapid developement of the territory.

Maybe it only fires when the population of that province raises past a certain level, or perhaps it has to do with the level of industrialization.
 

aprof

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Replies to some questions.

JPesterfield, PMLF: how are the Nigerians affecting Mexico?: --Part of the game engine allows for 'assimilation' of immigrant POPs into the majority. The Nigerians of 1858 will be Spanish (no 'Mexican' culture) later in the century.

Seidita: you said you gained 3M POPs claiming Nigeria, what's the total? --in 1858 it's somewhere over 9M.

Gwalcmai: 12 hour work week? --doh! (Of course I meant 12 hour work day.)

Icecold: would you have done as well early on with the gold edition? --I think not. (I'd be skating too near the NDA to say any more than that.)

Hakkapeliitta: at least it wasn't Ejército de Salvación... --you don't know how many times my google search for things like 'Serbian Army' turned up with sites for the Salvation Army.

ashberry76 what's the point of elections if you can just set the ruling party? --I can't just set the ruling party, the POPs do it. And that's the elegance that you will love about this game. And the frustration that will make you play it again and again to do better. The POPs have minds of their own. I - as el presidente - have no direct control over how they vote (unless I take the vote away completely). Nor where they choose to live. I can do things to influence them to want to vote the way I want to go, but events and other actions will influence them in other ways.

and a couple of comments...

Esercito vs. Ejército: --I can't consider this discussion a nitpick. I spent a lot of time trying to find correct names for armies/divisions for the Victoria OOB for many countries of the world; I'm a respector of history, language and culture, so I wanted to get it right and it embarrasses me when I'm wrong. Given Paradox's history with patching their games for improvements, I would think that anything of this nature will be made right if it isn't right.

everyone: --If I don't happen to answer your question, it's because I can't think of a way to do it without breaking the NDA and betraying the great trust that Paradox places in their betas.
 

Gwalcmai

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This game is just so good that the only thing we find to nitpick about is spanish spelling :p.

I hope the exploration isn't all artistic license. OK, I can live without having an option to trick english traders into giving you rifles ;), but sending an expedition into "darkest Africa" to survey resources in unknown regions would be cool.

About Mexico's colonialism, I don't have a problem with it. It may not feel in character, as it probably isn't something the rulers of Mexico would have chosen to do, but I don't see how it would be impossible. It probably sounds a lot more improbable that Portugal managed to colonize what it did in this period...
 

unmerged(20752)

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This game definitely raises the bar on RTS games that I even lost the taste playing EU2 and HOI knowing Vicky is just around the corner.

It is strange how the other European minor powers could not get into the factory building mode in aprof's game. I think countries like belgium, netherlands, denmark, sweden, norway, Austria, Spain, would at least have more factories than Mexico in the 1850's. AI issue?
 

Modern Angel

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Originally posted by Rikzet
This game definitely raises the bar on RTS games that I even lost the taste playing EU2 and HOI knowing Vicky is just around the corner.

It is strange how the other European minor powers could not get into the factory building mode in aprof's game. I think countries like belgium, netherlands, denmark, sweden, norway, Austria, Spain, would at least have more factories than Mexico in the 1850's. AI issue?

That's so funny! I keep trying to crank up a new game of HoI or EU2 and turning it back off... "Eh, Vic's around the corner."

I'm actually cycling through all my old PC games trying to find something which will hold my interest until mid November. Not doing a good job so far.
 

unmerged(3168)

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Thanks for the update, it's greatly apprecated. Just one question your 4th on that list of factories but your 8-10th in Industy. Is this because your rail network and industralial techs are behind other nations or is that you production isn't as high as the nations with less factories than you?
 

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Originally posted by Kiith
Thanks for the update, it's greatly apprecated. Just one question your 4th on that list of factories but your 8-10th in Industy. Is this because your rail network and industralial techs are behind other nations or is that you production isn't as high as the nations with less factories than you?

Industrial ranking or Industrial Power is a measure of everything Industrial in the game so it combines not only the number of factories you have but also your infrastructure, level of factories and the output. If you have factories but noone working there it doesn't really matter and the same goes if you have factories but can't keep production up due to lack of resources to refine...

There are many things to keep track of but the excellent ledger will help you with that.


Patric
 

Sark

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Originally posted by Modern Angel
That's so funny! I keep trying to crank up a new game of HoI or EU2 and turning it back off... "Eh, Vic's around the corner."

I'm actually cycling through all my old PC games trying to find something which will hold my interest until mid November. Not doing a good job so far.

I've been finding that 19th century history is keeping my interest while I wait. With a few exceptions, it's a period I don't know a lot of details about so it has that "new" feeling.

Massie's "Dreadnought", which details the naval arms race between Germany and the UK in the twenty years or so before WWI is doing the trick right now. I also have a Napoleon III biography in the wings.
 

Finnish Dragon

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Originally posted by Patric
No, you can't prevent migration. You just have to make sure that people like living and working in your country!


P

Can you try to reduce migration through legislation and strict control? In that way you would also make your people more upset when they can´t migrate easily.
 

Dagfinn

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Originally posted by Patric
No, you can't prevent migration. You just have to make sure that people like living and working in your country!


P

I guess/hope that this mean that immigrants that does not correspond with your nations "cultures" (as in EU2), will not caus trouble because of "cultural" differences?

Or perhaps it does not work this way in Vic... :rolleyes: :eek:o ;)
 

Dagfinn

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The betas are still working on patches.

There is still mutch time until the game is released, and if I know Paradox right, there will be a patch available at the release date... :cool: :D
 

Spruce

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my vision on the nda =

the nda helps making a good game with a good vision. Later on the betas need to follow the nda.

The customer must try to break the nda, because otherwise we weren't interested in the game.

The developers must stimulate the drive to break the nda, otherwise we wouldn't buy the game due to not interested.

So it all comes down that the betas must keep the silence, the developers give in from time to time ...

and actually it would be better as customer not to ask for more information so the developer fears there is no interest and has to reveal more juicy details to get us hot.

So we simply must say that we aren't interested in the game anyhow,

wow psychological analysis on a friday ! this is bad mojo,
 

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Originally posted by Seidita
Patric why is there still an NDA when the game has gone gold? I am sure you have answered this when EUII, HOi and now Vicky comeing out btu could you just ckarify for me.
A release or a gold build doesn't make all development information available to the public.
 

Paradox Interactive

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Originally posted by Seidita
Patric why is there still an NDA when the game has gone gold? I am sure you have answered this when EUII, HOi and now Vicky comeing out btu could you just ckarify for me.

Until the game is out (and changes can be made) they are still under NDA. After that they will be under NDA when it comes to all patches etc...


P