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unmerged(32886)

Lt. General
Aug 6, 2004
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Dr Bob said:
Elio the Ottoman Empire is dead, get over it, they cannot survive against a human Venice, Mameluks and Hungary it is not possible, Cobjor really should play either Geldre or Timiruids

PS: Glad to see you are back Cobjor :D

I totally disagree. I know, apparently a second nature of mine that disagreeing :D .
If the Ottomans recieve AAR reward and slight modification to compensate for AI stupidity (and recieves a leader), they are very much alive.
If they also manage to get an agreement (like giving up 1 prov or money...) with even just 1 other human nation (in this case Venice or Mamluks since Ottomans are at war with Hungary), they can beat the other 2 nations and take 3 provs each.
Should anyone doubt it, maybe a test game to prove my case (without even the edits I suggested)!?
IMO Gelre is more expendible. It has little room for expansion and can not resist England/Burgundy/Denmark. The OE has much better chance against Ven/Hun/Mam.
 

unmerged(36826)

Antipope
Dec 11, 2004
4.650
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Elio, we have a space in Gelre and in Timiruids, both have vastly more chance of living than the Ottomans do, Gelre will turn into the Netherlands and so is far more likely to survive than the OE, and the timirs are just huge anyway and are needed or Valas will get bored.

The Ottoman Empire has nowhere to expand, Venice and Hungary are much more powerful than it is and they have an unoffical alliance against the Ottomans which means that the ottomans will lose to them, they cannot expand north because Daniel is busy taking all of Crimea and they cannot go East or South because the timiruids and the mameluks are there.

Honestly Elio, do you really think that the OE has a better chance than the Timiruids?

And killing off the OE will allow for a competive Mamemluks and Hungary something that we really need.
 

Aladar

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And OE just lost 4/5 of it's cores on Europa, so they'll have a really hard time conquering all those provinses back, espacilly since they only have Turkish culture and few remaining cores.

Ohh and yes, Venice and Hungary would probably prevent any expansion into Europa too.
 
Oct 5, 2005
3.735
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I agree with Bob, OE is dead, or at least they will be next session.
If we put a human player in OE there will be too many humans in the Balcans/Middleeast.
And if you want to Nagel we can play a test run with you as OE, if Aladar wants.
 

TheArchMede

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Jun 16, 2004
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I detect a certain amount of self-interest amongst those calling for the Ottoman demise. All those countries which would rather not have those nice leaders the Ottomans get over the next 150 years on their borders. ;)

A couple of edits to compensate for the lost opportunity of the first session and they would be quite playable. Without them they are not because their initial position is very dependent on getting a flying start, and they are hamstrung by Elio's culture edits. The Hungarians may think their manpower is poor, but its much better than the Ottomans. :D

The Timurids OTOH have probably benefited from a session as AI. All that inflation magically melting away. :) Though they will still be a pain to play until Babur arrives because of the massive event RR that they get.
 

unmerged(36826)

Antipope
Dec 11, 2004
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The Arch Mede said:
I detect a certain amount of self-interest amongst those calling for the Ottoman demise. All those countries which would rather not have those nice leaders the Ottomans get over the next 150 years on their borders. ;)


Just look at it logically, we have 3 nations to fill, and the ottomans are the weakest, most nonessential nation there. Gelre are needed to put another coloniser (we have 2? at the moment) and Timiruids to stop China getting bored and too big. The ottomans merely suck up Manpower and money from nations that could really use it to make them any force in Europe.
 

TheArchMede

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Gelre: playable only if Burgundy lets them. Can't do much in the colonial stakes that isn't open to anyone else for about 150 years. Given the early start to the colonial race that the ai celtic explorers have allowed, their explorers will be about as much use as the Danish ones that appear in the 1600s. Probably better off being played by an out-of-bounds ai than a human player. Can easily stay AI until turn into Netherlands without making much difference to anything.

OE: playable only with immediate compensating edits for missing session 1. Would remain playable only with some immediate edits and an out-of-bounds edict on them.

Timurids: quite likely better off in ai hands until Babur. Particularly if their really nasty human only revolt event is in. Only fun if you like fighting rebels with RR so high that you can't recruit troops anywhere for 50 years. Once Babur appears, the Timurids/Mughals need a player.

If only one of these is ever going to be played, it should be the Timurids. If only one is going to be played next session, and more later, it should be OE.
 

unmerged(27108)

Dancing
Mar 24, 2004
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The Arch Mede said:
Gelre: playable only if Burgundy lets them. Can't do much in the colonial stakes that isn't open to anyone else for about 150 years. Given the early start to the colonial race that the ai celtic explorers have allowed, their explorers will be about as much use as the Danish ones that appear in the 1600s. Probably better off being played by an out-of-bounds ai than a human player. Can easily stay AI until turn into Netherlands without making much difference to anything.

OE: playable only with immediate compensating edits for missing session 1. Would remain playable only with some immediate edits and an out-of-bounds edict on them.

Timurids: quite likely better off in ai hands until Babur. Particularly if their really nasty human only revolt event is in. Only fun if you like fighting rebels with RR so high that you can't recruit troops anywhere for 50 years. Once Babur appears, the Timurids/Mughals need a player.

If only one of these is ever going to be played, it should be the Timurids. If only one is going to be played next session, and more later, it should be OE.

I agree with that. Particularly the conclusion. One way of doing that could be to put a player in Ottomans and see what happen. If they fail, well, let's just put it in either Timurids or Gelre.
 

unmerged(30948)

All life with EU II
Jun 22, 2004
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balinus said:
One way of doing that could be to put a player in Ottomans and see what happen. If they fail, well, let's just put it in either Timurids or Gelre.
It is my opinion. Only Hungary at war with KAR-OE anyway.
Try to explain it to Bob and Aladar.
Raspoutine confirmed his presence in the game, what must I do there (only if he asks some conmpensations due to AI ruling)?
Kelthar told us nothing, I'm thinking to another player there.
 
Last edited:

unmerged(35673)

Recruit
Oct 27, 2004
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Hello everybody! Comrade Elio Vasa invited us (comrade Jonesy and me) to join your game. Thanks him for that! :)
Jonesy will play for OE, and me instead of Kelthar for Timurids, if he will not come.
So… About edits… After AI ruling they can be changed a little, I think.

So, please, for OE:
+ 2 for quality of army
+ 1 for offensive
and decrease inflation a little.

And for Timurids :
+ 2 in trade
and + 1 for offensive

I hope, it will be a great game! :)
 

Aladar

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Ohh why do you think some of us are against having a neighbor that is only an experiment? Cos we'll need to spend more resources on beating him than any other nation will have to beat there AI neighbor nations.
 
Oct 22, 2001
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Withouter said:
Hello everybody! Comrade Elio Vasa invited us (comrade Jonesy and me) to join your game. Thanks him for that! :)
Jonesy will play for OE, and me instead of Kelthar for Timurids, if he will not come.
So… About edits… After AI ruling they can be changed a little, I think.

So, please, for OE:
+ 2 for quality of army
+ 1 for offensive
and decrease inflation a little.

And for Timurids :
+ 2 in trade
and + 1 for offensive

I hope, it will be a great game! :)

Wellcome Withouter! Good to have you with us. :)

Regarding the Timurids the "+2 in trade" is confusing. :confused: What do you mean? Is it a DP slider move?
 

unmerged(51230)

Second Lieutenant
Dec 1, 2005
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I am sorry to bring this bad news but, my computers motherboard is dead, so I most likely won't be able to attend the session. I asked to borrow my brothers pc to play on, but I can't borrow it on wedensday as he says he will be using it. So I really don't know what to do :(