Now just to point this out I got no problem Devs taking inspiration from modders nor am I trying to be malicious when I present this topic. Or insinuating that the moderators themselves are even the ones who solely originated some of the ideas (since we have had previous Hoi games) and simply took that step to introduce them into this current iteration. However doesn't it seem weird that various elements at this point have been integrated into the game based around the model the moderators integrated months ago and for some maybe even years? Just to also Add these are not exact rip offs mind you but these are some serious heavily influenced additions that makes me scratch my head because of the very aligned similarities.
certain focus tree pathways
Alot of these for some of you might seem like the obvious "next step" for certain elements and are just overlap. Which in of itself is not a bad thing but it defiantly cheapens them a bit in regards to thinking there "new" when in reality there just old and tested ideas in a different paint scheme.
Ideas I feel that are coming or being refined based off previous Paradox interest with certain mods
Espionage system
Politics system
certain country pathways or takes on how to design their focus tree
- Introduction of No mans land borders (particularly Africa) (couldn't tell ya who did it first but it showed up around a year or 2 ago and lord and behold when the new update came around in that same time frame the area was changed accordingly by Paradox)
- Motorized Vehicles carrying artillery and such (again same case only its now getting placed in this upcoming update)
certain focus tree pathways
- Trosky: https://steamcommunity.com/sharedfiles/filedetails/?id=1374673631&searchtext=Trotsky (April) (dev Diary October)
- British: https://steamcommunity.com/sharedfiles/filedetails/?id=1384292518&searchtext=imperial (May) (dev Diary July)
Alot of these for some of you might seem like the obvious "next step" for certain elements and are just overlap. Which in of itself is not a bad thing but it defiantly cheapens them a bit in regards to thinking there "new" when in reality there just old and tested ideas in a different paint scheme.
Ideas I feel that are coming or being refined based off previous Paradox interest with certain mods
Espionage system
Politics system
certain country pathways or takes on how to design their focus tree
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