It took many years of many many many hoi players before anyone noticed it. If it was noticed 3 years ago and we didnt fix it I can understand the tone, but clearly it wasnt particularly important since nobody did. There is no such thing as perfect software. That said I feel pretty bad for never noticing it either, the combat logic for HoI3 is large and sprawling and has been building up over the years so its easy to miss things that get hidden under the randomness of dice in battle.
If we have appeared silent on the issue its because we have been discussing it in the beta forum.
Will we fix it? Honestly, probably not. It would take months of balancing of all unit stats again if we did so and the end result would likely end up quite similar. We are choosing to put that effort into making sure the combat model in hoi4 doesnt have embarrassing problems like this instead. My suggestion is to select your anti-air based on its air attack value rather than its defense when playing or modding hoi3.
How much pre-release testing are we talking here btw? 5 years? You are of course free to start playing HoI4 in 2020 instead to make sure everything is truly polished to the limits of human understanding. There can be no such thing as a bug free release. There will be bugs in hoi4 but they will be small and hard to notice or they will have been fixed. Paradox of today is a different company from 4.5 years ago. heck our designer had to double duty as the only QA because we couldnt afford to hire more people back then ;D
If we have appeared silent on the issue its because we have been discussing it in the beta forum.
Will we fix it? Honestly, probably not. It would take months of balancing of all unit stats again if we did so and the end result would likely end up quite similar. We are choosing to put that effort into making sure the combat model in hoi4 doesnt have embarrassing problems like this instead. My suggestion is to select your anti-air based on its air attack value rather than its defense when playing or modding hoi3.
Devs, please make sure during prerelease testing that at least all unit values are working as they should.
How much pre-release testing are we talking here btw? 5 years? You are of course free to start playing HoI4 in 2020 instead to make sure everything is truly polished to the limits of human understanding. There can be no such thing as a bug free release. There will be bugs in hoi4 but they will be small and hard to notice or they will have been fixed. Paradox of today is a different company from 4.5 years ago. heck our designer had to double duty as the only QA because we couldnt afford to hire more people back then ;D
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