• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

highsis

Field Marshal
29 Badges
Jan 9, 2011
2.970
769
  • Crusader Kings II: Charlemagne
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Battle for Bosporus
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Way of Life
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
I will post a reply I made to another thread for devs to see.

(https://forum.paradoxplaza.com/foru...ment-needs-to-go.864419/page-16#post-19563567)



This change destroyed my game. I had a save in 1700. After the beta,

-capital development from 20 to 200 in dozens of years.
-every single province over 60 development. Every building except for fortress and government building built in every province.
-40 provinces mid-size nation(17th largest), yet more than double income, double manpower than the largest nation Ottoman that is 3 times bigger than my nation.
-400 regiments and 250 ships. 50 large ships.
-150k ducats at 1820 end.

The game's balance is completely broken. My Capital's income went 10 folds in 100 years and my overall income tripled in the same game. Balance wise that's absolutely ridiculous. Being one of 4% who downvoted OP I'm quite angry the change came out preciously as I expected.

I'm not even going to bother making a thread about it against 96% majority. I will just have to wait for people to come to their senses or M&T to fix the problem. Good luck playing with null building system(you can build everything in every province lol) and overflooding income and manpower.

The dev cost of my capital with 200 development:

cost: 83
Developmetn efficiency -60%
land reform -20%
full economy focus -20%
reichsreform -5%
organized through bishops -5%
capital city -10%
university -20%
development +400%
coastal center of trade -5%

Mind you, I had land reform custom idea with 20% discount but 200 development is ridiculous in the first place. I could build every building with 80 development and I just wanted to see how far I could go.

GG.
 
Upvote 0

Mauer

Swarmherald
100 Badges
Oct 7, 2012
3.710
2.586
  • Europa Universalis IV
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders: Planetfall Season pass
  • Stellaris: Federations
  • Crusader Kings III
  • Europa Universalis 4: Emperor
It seems to me they overcorrected, the costs used to be too high after a handful of increases, but 83 points at 200 development is ridiculously low even after stacking all possible discounts.
 

Hipster_on_Ice

First Lieutenant
74 Badges
May 15, 2014
260
333
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Surviving Mars
  • Hearts of Iron IV: Cadet
  • BATTLETECH
  • Shadowrun: Hong Kong
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris: Distant Stars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Backer
  • Crusader Kings II: Holy Fury Pre-order
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • BATTLETECH: Season pass
  • Europa Universalis IV: Golden Century
  • Victoria 2
  • Shadowrun Returns
  • Europa Universalis IV: Dharma
  • War of the Roses
  • Stellaris
  • BATTLETECH: Heavy Metal
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
I don't know if you're taking into account just how ridiculous all of those modifiers are. All of those combine to an absurdly high discount, and because of that you were able to develop a lot more than maybe most other people would be. To say nothing of the fact that it's past 1700 in your game.

Also, 150k ducats isn't that insane for late game. You can easily surpass 1m as someone like The Hansa or Venice if you play your cards right, and that's even if you go 2 or 3 times over your forcelimit with mercenaries and light ships.