A major bug exists with amphibious landings. After a beach is won, and first occupied, as TPs are almost landing there, a tiny enemy fleet can show up in the stack, confronted by substantial friendly navy support, and the rebasing/transporting/moving is completely interrupted -- stopped cold, even though the TPs were almost there. No rebasing/sea transporting/moving fixes it. A constant "Groundhog Day" movie scene of TPs arrows almost to the beach, then a few enemy ships show up, and presto - all TPs are magically back in the center of the sea province! The enemy gets chased off (?), & over & over we go, forever. No inferior fleet, constantly chased off, should be able to thwart an amphib landing like that.