the more i see of HOI3 the more i want it now
keep up the good work cant wait for it to be released
cheers
cheers
Nats said:Although I like the ideas presented here and would say well done I have to also say that the map looks terrible! has to be the worst looking strategy game I have seen for ages. I am not one for hexes but I can think of Spectrum games not to mention the old Panzer General that blows this away in terms of attractiveness.
I think you really need some decent artists on the team to improve things.
And yet more grey screens! Yuk!! Everything wasnt grey in WW2 you know. Even the Germans werent grey.
Most speculation has been that the range will be 2-5 brigades in a division; I doubt very much it would be any higher than 5 although 4 is possible.Zaki said:since brigades are the building blocks of the unit, what will be max number of brigades in one division? We already know that minimum is 1, but maximum is still a secret.
jdrou said:Most speculation has been that the range will be 2-5 brigades in a division; I doubt very much it would be any higher than 5 although 4 is possible.
henryjai said:i like this idea but what if there's some heavy artillery? people could use tonnes of them to fire at a single province!(i mean the troops inside it)
but for other units doing assaults there should be a cap of course.
He-Man said:Very interesting question!
Modestus said:I am still a little confused.
I can see that all provinces can have a finite and fixed frontage for the purpose of a battle visualized as seen in the EU3 and Rome deployment screen .
But Johan said
“Finally terrain also affects the frontage, when crossing a river or making a seaborne landing it is much harder to bring your massed troops to bear as compared to nice open terrain.”
So it seems to me that this maximum frontage will vary depending on the terrain.
Johan also said “Blitzkrieg path gives you the ability to narrow the frontage of armored units, making them more effective”
I assume a reduced frontage means more units can attack in a certain area so Blitzkrieg allows you to concentrate more armored units.
Now its here I am having a problem, in a scenario where you have reached the overall finite fixed maximum frontage similar to the EU3\Rome deployment screen how can learning a new doctrine like Blitzkrieg increase the amount of units that can attack? As far as I can tell it cant
I could see that in a situation where the frontage has been reduced because of bad terrain, a doctrine that reduces the frontage of a unit would be of benefit because it would imply that more units could attack.
But the problem with this is that it only seems to work for a province that has a reduced frontage below the fixed maximum.
A doctrine like Blitzkrieg should be more effective in a province that is more open not one where there are terrain penalties that may reduce the frontage.
As a side note to add to my confusion if adding a brigade increases your frontage wont this reduce the amount of units that can engage in a province. If the maximum frontage is say 20 and I add 20 brigades to 20 units surely that must reduce the amount of units that can attack.
Zaki said:I didn't understand it the same way you did. My version goes something like this: You have some panzers, say two units, and if you have blitzkrieg doctrine, the frontage will be narrower, so you will suffer less "forces to space" penalty. The enemy will not be able to field as many units in defense as usually, so it will be easier for you to punch through his lines and cut off his units.