Johan, would you please make a convoy-system that really works this time? It looks GREAT in HoI3, but it's all for nothing if it's half as buggy as the system in HoI2.
Countless times I've had fleets and a garrison at an island, only to have the fleet being out of supply half the time when out on a mission because the convoy stops transporting oil once the fleet leaves port. Only way to make this right is to have some sort of unit at the island which requires oil, like another fleet or some airplanes or ARM-units.
The whole automated convoy-thing seems unstable if you ask me. It works most of the time, but in almost every game as UK or Japan (I'm not even going to mention the US) I've had some sort of trouble with convoys. It REALLY kills the game when something so important gets messed up. I don't think this is so hard....
A "simple" solution would be for the convoy to ALWAYS transport the MAXIMUM AMOUNT of resources or oil+supplies, NOT what the computer thinks the forces at the destination needs. My computer at least seems unable to calculate this accurately.
Or let us decide how much oil and supplies we want at the destination. If I want 500 oil and supplies at Bermuda, why not let me? Offcourse, this number should be reflected by port-size.
Great job so far with this game though. I can hardly wait!! If you can deliver HoI3 with a working convoy-concept, I will never write anything negative on these forums again!