you spend your IC for it for gamebalance purposes.
So license building is the same as buying now?
you spend your IC for it for gamebalance purposes.
only if you are buying stuff from abroad, if you research and build your own you don't.
Yes we think they add realism by putting a barrier to tech rushing.
I am concerned about the licencing capabilities since that will mean Italy/ Romania potentially having Panzer IVs in 40's/ 41's or Germany the latest Japanese carriers after defeating the SU.
I am not against licencing, just that to make it historically accurate, it shouldn't be that easy for a minor to build the latest model of a major (even with help) unless it has a already invested some research into that particular tech.
Maybe if there is a cap to technology, meaning that you can only build/ licence a tech that is lets say 2 levels above your current level, so Romania might licence the equivalent of a Pz III in 1943, but not a Panther.
I am concerned about the licencing capabilities since that will mean Italy/ Romania potentially having Panzer IVs in 40's/ 41's or Germany the latest Japanese carriers after defeating the SU.
I am not against licencing, just that to make it historically accurate, it shouldn't be that easy for a minor to build the latest model of a major (even with help) unless it has a already invested some research into that particular tech.
Maybe if there is a cap to technology, meaning that you can only build/ licence a tech that is lets say 2 levels above your current level, so Romania might licence the equivalent of a Pz III in 1943, but not a Panther.
I think that the building of those things in countries that cannot research them will be more limited to IC concerns than unit models. Germany did sell the Romanians tanks, and could have built decent carriers if they were so inclined/able.I am concerned about the licencing capabilities since that will mean Italy/ Romania potentially having Panzer IVs in 40's/ 41's or Germany the latest Japanese carriers after defeating the SU.
I am not against licencing, just that to make it historically accurate, it shouldn't be that easy for a minor to build the latest model of a major (even with help) unless it has a already invested some research into that particular tech.
Maybe if there is a cap to technology, meaning that you can only build/ licence a tech that is lets say 2 levels above your current level, so Romania might licence the equivalent of a Pz III in 1943, but not a Panther.
Hmm thats not what the DD say, Its says you get to use the sellers pratical values. So Germany could potentially build a carrier at the same efficiency as Japan as long as its "lincenced". I think Theoretical values are only used in research so they are not needed at all.I suspect that the lack of practical/theoretical experience from not reasearching yourself will make building divisions under license less efficient in many cases, and since you pay money for every division/ship produced it will not be a compleatly free
Practical values = the new "gearing" according too DD #2Bullfrog said:Yes, or the building would take so long due to poor "gearing" that it would show the problems involved. But really this is to simulate the purchase of equipment as well as the license, I think.
can tactics be associated with build characteristics ?
i.e. Be fun to build a battleship with maximum gun and engine size with minimal armour size with the tactical characteristic of positioning = keep_maximum_distance_for_gun_range
Such model/tactics linkage could also be a way for the ai to get the most out of the great variety the new build system offers -IMHO
This is actually the design philosophy behind Battle cruisers. Generally speaking they had battleship quality guns, and powerfull engines for speed. They sacrificed armored protection. The philosophy was that they could outgun anything their size or smaller, and could outrun anything bigger. This didnt work out so well in HoI2, where pretty much all they could do was close with the enemy to gun range, and retreats were automatic anyway.
I was under the impresion that it did not work i reality either, was I way of?
I was under the impresion that it did not work i reality either, was I way of?
Hmm thats not what the DD say, Its says you get to use the sellers pratical values. So Germany could potentially build a carrier at the same efficiency as Japan as long as its "lincenced". I think Theoretical values are only used in research so they are not needed at all.
The only limit to licencing so far seems to be that you can't upgrade them unless you research yourself.
Practical values = the new "gearing" according too DD #2
This was an instance where the Hood whould have been running from the Bismark using its superior speed, instead of attempting to engage it.
.