Nice, but I am not sure how this will prevent fighter's being in the wrong place. In HoI2 you could have the most advanced radarsystem ever seen along the English coast, yet have your fighters linger over Southampton while London is being bombed, because the fighter already detemined their route when they took off, and apparently don't want to change that before the first German bombs land near Big Ben. Resulting in the British fighters arriving in London, just when the German bombers left - that will happen a few time due to poor communications, and bad planning, but in HoI2, it was pure chance if it didn't happen.
I see these improvements for HoI3 as a great improvement in offensive air operations, but unless radar and fighter control will have some level of coorporation, then defensive air operations will still be pure chance and numbers.
I see these improvements for HoI3 as a great improvement in offensive air operations, but unless radar and fighter control will have some level of coorporation, then defensive air operations will still be pure chance and numbers.