- Dec 14, 1999
- 19.087
- 73.655
SunZyl said:I could have sworn I saw it somewhere here...
Thats why the modding part listed one event, and why lots of stuff in the dev-diary talks about events done.
SunZyl said:I could have sworn I saw it somewhere here...
SunZyl said:As soon as something is determed by randomness, it gets totally crapped...
Johan said:Like everything in every single game we've made except Diplomacy?
SunZyl said:Oh... o
I will just shut up now... so I don't say mroe stupid things.
Johan said:Thats why the modding part listed one event, and why lots of stuff in the dev-diary talks about events done.
Casluerj said:Historical-events done? Havent seen any.
Agree on both counts. The procession of fully predictable monarchs (and explorers and conquistadors) in a country like Portugal reduced replayability a lot for me.maxpublic said:Now this is sweet. Two of the biggest problems with EU2:
- that the historic monarchs ALWAYS showed up, on time, no matter what happened in the world or how the nation had changed. As if the gods themselves had ordained that so-and-so HAD to be born, HAD to be raised 'just-so', and HAD to take the throne. Players would plot their entire games with a nation around the strengths and weaknesses of their dynastic lines, which was divinely ordained. In EU 3 the gods no longer rule men!
- specific historic events would fire even if the conditions which resulted in those events no longer existed, leading to many 'wtf???' moments prior to extensive (and painfully tedious) modding. Now events are situational, rather than rotely historical. Woohoo!
But watch 'em spring up like weeds after it is released!Johan said:Loads of historical events have already been done.
However, there will not be a single event that merely has a date and a country as prerequisites...
that the historic monarchs ALWAYS showed up, on time, no matter what happened in the world or how the nation had changed. As if the gods themselves had ordained that so-and-so HAD to be born, HAD to be raised 'just-so', and HAD to take the throne. Players would plot their entire games with a nation around the strengths and weaknesses of their dynastic lines, which was divinely ordained. In EU 3 the gods no longer rule men!
Could you show us the script of an historical event please ?Johan said:Loads of historical events have already been done.
However, there will not be a single event that merely has a date and a country as prerequisites...
Imrryran said:Could you show us the script of an historical event please ?
Arilou said:Problem with the reverse is that now all that becomes random: You *can't* get things "as they should be" even if you for some reason wanted to.
Johan said:Thats the key.
Victoria ended up as too much "should be".
Crusader Kings is too much "could be".
I want it to be "would be". Where things feels historical and plausible.
Casluerj said:Hmmm... Getting better
I am not so sad as I was