x1Beautiful, beautiful, beautiful!
x1This all looks utterly fantastic.
Medieval World 3, as the name suggests, is a mod covering the medieval period. It spans from 844 to 1337....
This mod using the MWATK map by Kasperus....
The second mod is WATKABAOI, which many of you may know already. It is covering the period 1337-1914. It comes with a detailed map based on Kasperus' WatK....
Then we could easily convert saved games ,being MWATK map and Kasperus' WatK very close or not
And maybe in future they could merge creating one gigantic worldwide GC covering the period from 844 to 1914.
1070 years of Fight for Glory
That was an original intention as Medieval World was originally set on the same map as WATKABAOI. However since moving onto the MWATK map the mods have headed in different directions. The MWATK and WATKABAOI maps aren't really compatible.
Let me introduce myself: I'm Josip from the beautiful sunbathed Croatia (never mind the profile info), and I have been playing EUI/II since the release in 2001. Being such a long time player, I have developed certain modding skills (who would say).
Since I have been accepted to test FTG, I have set it my goal to prepare MyMap mod for release day.
Is the 1419 scenario still the original and untouched MyMap scenario or did you made content changes to it?
I agree. Smaller they look much better (just looking on German/Saxon example).
Would be nice to have South German (Saxony in Cossacks) and North German (Prussia) as different. Oh, and also Austrian and Swiss
Well I know WATKABAOI will have German divided in many cultures so go ahead we will use it.The matter is:
1. will there be South/North German cultures? Or even an Austrian one? I don't think so. In thise case there can only one cultural building style.
2. I need to repair my computer so it read CDs again, until then I cannot do additional sets.
..And yes I may resize those buildings even if it means losing some details.