• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Kayapo

Join date April 2002
72 Badges
Sep 8, 2008
866
158
  • Victoria: Revolutions
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • The Kings Crusade
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Cities in Motion
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Pillars of Eternity
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Cities in Motion 2
  • Crusader Kings II: The Old Gods
  • Hearts of Iron II: Armageddon
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Knight (pre-order)
  • Island Bound
  • Victoria 2
No.

Unifications of Germany and Italy were much more complex than just "Oh, I've got Rome/Berlin, Milan/Hamburg and Florence/Frankurt with cores in them! CREATE ITALY/GERMANY!". I'd be rather disappointed.

I couldn't help but think: and what would you suggest?

How would you mimmic the complex political\social\economic conflicts involved?

I'm genuinely curious.
 

Galaahd

\O/\O/\O/\O/\O/\O/O\/O\/O\/O\/
114 Badges
Apr 7, 2005
3.605
1.864
  • Crusader Kings II: Holy Knight (pre-order)
  • March of the Eagles
  • Europa Universalis III Complete
  • Penumbra - Black Plague
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Supreme Ruler 2020
  • The Showdown Effect
  • Victoria 2
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Cities: Skylines
  • Magicka
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • A Game of Dwarves
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
I couldn't help but think: and what would you suggest?

How would you mimmic the complex political\social\economic conflicts involved?

I'm genuinely curious.

I don't know, and that's why I don't make videogames.
 

unmerged(77752)

Reichsmarshall
Jun 6, 2007
68
0
About the Auto Promotion, how would soilders who are being or are demobilized work? would they have to be re-educated again or would there be some fast-track way for getting them back into the factories?
 

Orinsul

Absent Minded
115 Badges
Feb 7, 2008
8.934
2.434
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Cities: Skylines - Snowfall
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: No Step Back
  • Surviving Mars
  • Europa Universalis IV: Res Publica
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
Germany should still be events, and probably paradox has no intention for it not to be. Possibly an alternative route to it by full conquest and decision but all the routes from Victoria the first are vital to the game and would only work as events, possibly the Three Hurrahs but not the earlier two.
But think of the Indian unification, as it was just owning provinces, perfect for it. And a UCA reunion would be good for it too.
 

Orinsul

Absent Minded
115 Badges
Feb 7, 2008
8.934
2.434
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Cities: Skylines - Snowfall
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: No Step Back
  • Surviving Mars
  • Europa Universalis IV: Res Publica
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
About the Auto Promotion, how would soilders who are being or are demobilized work? would they have to be re-educated again or would there be some fast-track way for getting them back into the factories?

why not have them remember what they had been?
 

Nyrael

Field Marshal
82 Badges
Jul 20, 2008
5.858
4.990
32
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Horse Lords
  • Stellaris: Distant Stars
  • Victoria 2
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Warlock 2: The Exiled
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Shadowrun Returns
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Nemesis
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis III Complete
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
What do you mean removed the DoW funcationality? Does this mean no war in the game?:confused:
I will not buy the game if so

They didn't just remove DoW's... they remove the war itself from the game :D
 

The Andy-Man

General
49 Badges
Jan 27, 2002
2.167
114
Visit site
  • Crusader Kings II: Reapers Due
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Stellaris
  • Victoria 2: A House Divided
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Crusader Kings III
  • Europa Universalis III
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Diplomacy
  • Arsenal of Democracy
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III Collection
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Sengoku
  • Victoria 2
He was joking.

I think.

No he wasn't. New European Directives. Its just not politicaly correct to allow young kids play violent video games, especialy ones about war and world conquest and tobaco trading and drunk peasants who probably beat up there wives. It would be scandolous, this is not the 1980's you know!!!


As for pops and size and splitting, maybe they have gotten rid of the whole silly idea, and now you just have 123,458 Factory Workers and 503,534 farmers in a province, numbers changing acording to what ever changes them, a bit like Rome but more in depth.
 

unmerged(77752)

Reichsmarshall
Jun 6, 2007
68
0
why not have them remember what they had been?

That would be awesome if they did as a player. I'm thinking in a historical sense, once solders had been demobilized they didn't go back to work RIGHT away Rather they were slowly integrated back into civilian life, some time to adjust.

Once they've been demobilized, that they go back to being whatever they were, my thinking is that they would be fast-tracked back to their old position, not having to start from square one.
 

unmerged(142064)

Sergeant
May 17, 2009
50
0
But what is a PI game without war?!!!:mad:

As Carl von Clausewitz once said "war is merely the continuation of politics by other means.” and Victoria is a game all about politics.

If the greedy French want to keep all toughs tasty Algerian colonies to them selves then I should have the right to punish them for there insolence!! :D

Who cares about the little kiddies they see much worse on the news every day. (Well I live in the south USA so no one actually watches the news:D)
 

Orinsul

Absent Minded
115 Badges
Feb 7, 2008
8.934
2.434
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Cities: Skylines - Snowfall
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: No Step Back
  • Surviving Mars
  • Europa Universalis IV: Res Publica
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
Good to see number of jobs limited after a big mobolisation so that rather than craftsmen no longer be craftsmen have them forced unemployed for a certain amount of time slowly trickingly back to work but that would be good [given ive only been thinking about this for all of two seconds so maybe bad is the word to be using] to show the mass demob unemployment and discontent following the first world war in german that sparked that bit of civil war that went on for a while there. maybe even a demob civilian type as a middle step, unemployeed men with guns and undirected anger. probably thats a silly idea though.
 
May 29, 2007
702
1
About events

I know, I'm always a bit late for the discussion - but hey, we ought to have other priorities in life than video games.

I read carefully at least the 4 first pages of this developpement diary, and keep wondering one thing: given that in every new major PI title since eu2 the very first thing started by the community (and ist most impressive achievement) is a better map and a more historically driven game (talk about AGCEEP, MM2, VIP and so on), which basically relies on dates, why do you guys want a more sandbox-like game ?

I mean, either I'm missing something here, and community-made mods are only fueling the addiction of a small minority of players or you rely on observation/feedback we don't see around in the forum. Take the vicky 1 forum: every 2 reply now has an historical-polemic flavour...

Plus I always thought to myself that this is just one strong sale argument for paradox game: learn something while playing. I would never have known of the existence of a short-lived separate State of Texas, at least based on regular 2nd grade european education. And I don't even mention VIP, where every new game I start just triggers automatically parallel research on Wikipedia, because there are so insanely many thing to learn about this period of history. (should you be able to add real links to real-wiki articles within events, I would be totally overwhelmed). Take some of the History-AAR published here: any History teacher I know would double your grades if you'd show him this kind of work.

Perhaps its just me, and finding new ways to teach history is totally overrated among game developpers - i just thought: this is what makes you guys from PI unique, and not some random EA geeks lost in the gaming industry.
 
Last edited:

Jolt

General
17 Badges
May 29, 2005
1.838
343
  • Europa Universalis IV
  • Imperator: Rome Sign Up
  • Age of Wonders III
  • Stellaris Sign-up
  • Stellaris
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
no, events will not trigger on exact dates.

However, are these major events planned to always happen? Or can it be that these events don't always trigger?
 

unmerged(71032)

General
Mar 7, 2007
1.800
10
I hope this means production is to scale and not tiered.

Since it's also confirmed that PoPs won't have fixed size (a la EU:Rome), that seems to be very probable - after all, non-splitable, every growing POPs mean that whole factory and RGO mechanics have to be radically changed (as number of POPs is not nearly as important as their size right now).
 

Red_Communist

Not a Communist
71 Badges
Aug 4, 2009
678
8
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis III Complete
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis III Complete
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Knights of Pen and Paper 2
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Crusader Kings III
  • 500k Club
  • Victoria 2
Great DD! The Screenshot looks really good, and I like how you have the interface set up. I can't wait till this game comes out in Q2-Q3.

Also I never played the original Vicky, BUT I'm buying it this month or next month so I can see if I'll like Vicky 2. :)

Stop making good games! :p (joking) I'll have no money by the end of 2010.
:( Oh well.
 

unmerged(127071)

syobnaf setah
Nov 28, 2008
216
0
sandbox game. :(

well, I will give it the benefit of the doubt for now. I like that you are trying to make playing different nation less generic and you are keeping flavor events.
I just really hope it isn't like eu3, where you start at historical date 1 and by the next day everyone forgot what was happening.

Still, I will probably wait for Vip like mod that brings a more historical gameplay experience.
 

unmerged(148774)

First Lieutenant
12 Badges
Aug 6, 2009
275
170
  • Hearts of Iron III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Magicka
  • Europa Universalis IV: Res Publica
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Pre-order
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
Hard coded events that always fire is not good I think. Mr. Lee's reference to winning the Civil War and then Bam! he has to surrender is a good example.
Also, if I'm playing China, must I always lose Hong Kong? Historical What ifs are fun and interesting to play out. I also love playing minors and in Victoria Uncivilized nations. Making it easier to civilize sounds good. ^^

Having historical events fire via decisions sounds like a good way to handle it. In that way, historical events are likely to happen but are not guaranteed.

However, being very interested in History, it'd also be nice to see historical events unfold as they did in real life. As long as the game is made easy to mod so we can see a more historically based version (like VIP2) then I'm completely satisfied with that. There are times when I like to play a historical game. As far as cooperation with modders I think that PI has done an excellent job in this area so I think it won't be a concern.

My one fear about sandbox is, I also don't want total craziness like Finland invading Korea in HOI3. I am hoping they'd implement national tendencies or give such severe penalties to irrational actions that the AI wouldn't deem it worth their while. Properly balanced of course.

The idea of Pop auto promotion sounds good. The bit about Bureaucrats and Aristocrats also sounds like it will work very well. :)

Spain looks nice as well. I'd love to see Canada and it's Northern expanses next. Show some tundra and arctic waste please. :D