• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(63310)

General
Dec 5, 2006
1.882
2
Loss of historical leaders most of the time is not that big a deal but CSA, France, Prussia etc had a strong military tradition and even UK and USA had the best naval officers due to virtue of trading fleet size and the training.

Also- V1 said the same thing that a leader was always better than no leader but that was not even close to true. Most of the time half my leaders were worse than having no leader and would sit unused until they died.
 

Buladelu

General
95 Badges
Jul 16, 2008
1.714
872
  • Stellaris: Galaxy Edition
  • Pride of Nations
  • Rise of Prussia
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Surviving Mars
  • BATTLETECH
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris
  • Stellaris: Humanoids Species Pack
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH: Season pass
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV
  • Stellaris: Nemesis
  • Stellaris: Ancient Relics
  • Tyranny - Bastards Wound
  • Stellaris: Apocalypse
  • Age of Wonders III
  • Europa Universalis IV: Dharma
  • Victoria 2
  • Surviving Mars: Digital Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Warlock: Master of the Arcane
  • Stellaris: Megacorp
  • 500k Club
  • BATTLETECH: Flashpoint
Hmmm, USA guy tries to bite both his and enimies rifle. Ahh those gluttonous northen barbarians.

And I think I've seen this guy called No Commander in Arcanum. To think of it, you've stolen whole style and design from there.
 

Sovereign

No Gods, No Bosses.
14 Badges
Mar 24, 2004
1.575
0
  • Hearts of Iron II: Armageddon
  • Europa Universalis III
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
I'd much prefer instead of regiments with no leader having a 'No Commander' we had 'Colonel' instead, just to represent that division as not having a Leader as such.

Otherwise it looks silly, I mean ok so the regiment has no general in charge, but that doesn't mean the formation is some sort of fighting anarchist collective.
 

Prinz Wilhelm

Field Marshal
31 Badges
Jul 12, 2006
4.049
88
  • Crusader Kings II: Way of Life
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings Complete
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Arsenal of Democracy
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines
  • 500k Club
  • Victoria 2: A House Divided
  • Victoria 2
  • Magicka
  • For The Glory
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
And i bet you that there will be a mod for those in v2.

How on earth is that supposed to work? Unless you know something we don't about leaderfiles.
 

Nikolai

Basileus Romaion
77 Badges
Jun 17, 2001
22.772
6.980
  • Europa Universalis IV: Pre-order
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Supreme Ruler: Cold War
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Victoria: Revolutions
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Victoria 3 Sign Up
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • March of the Eagles
How can there be a mod that expands historical leader files, when no such files exist and any support for set leader files has reputedly been eliminated? :confused:

The game is extremely moddable?
 

Prinz Wilhelm

Field Marshal
31 Badges
Jul 12, 2006
4.049
88
  • Crusader Kings II: Way of Life
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings Complete
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Arsenal of Democracy
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines
  • 500k Club
  • Victoria 2: A House Divided
  • Victoria 2
  • Magicka
  • For The Glory
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
The game is extremely moddable?

But how are you supposed to add in entirely new pieces of code into the game? They said it here:

We have made one change; historical leaders are gone. I know there will be those of you who will bemoan the loss of the historical leaders. However, we felt they had to go. The historical leaders created a situation where you played to the leader file and not the game situation.

I don't think it's moddable enough to add in completely new leaders ourselves.
 
Oct 23, 2009
274
0
Goutte qui fait déborder le vase!!

paradox > historical grand strategy games

hoi3 > no ministers (well, in but broken)

vic2 > no leaders

ck2 > no kings???

*claps*
 

Baneslave

Field Marshal
121 Badges
Apr 9, 2004
6.941
2.252
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
Loss of historical leaders most of the time is not that big a deal but CSA, France, Prussia etc had a strong military tradition and even UK and USA had the best naval officers due to virtue of trading fleet size and the training.

Of course, Victoria I's system didn't take major ahistoricalities into accord, leading to three province minor Prussia still having the best leaders of world, etc, so new system is bit more realistic regarding that.
 

Nikolai

Basileus Romaion
77 Badges
Jun 17, 2001
22.772
6.980
  • Europa Universalis IV: Pre-order
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Supreme Ruler: Cold War
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Victoria: Revolutions
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Victoria 3 Sign Up
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • March of the Eagles
But how are you supposed to add in entirely new pieces of code into the game? They said it here:



I don't think it's moddable enough to add in completely new leaders ourselves.

When Johan says he bets it will be done, I'm sure it's possible.;)
 

King

Part Time Game Designer
11 Badges
Dec 7, 2001
12.504
30
47
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis: Rome
  • Sengoku
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
Goutte qui fait déborder le vase!!

paradox > historical grand strategy games

hoi3 > no ministers (well, in but broken)

vic2 > no leaders

ck2 > no kings???

*claps*

If historical leaders is the only criterion you use to judge if a 19th century game is historical then Victoria 2 is definately not for you. We've done a whole load of things to make the game play and feel historical, but I am willing to admitt that it won't be enough for everyone.
 

Nikolai

Basileus Romaion
77 Badges
Jun 17, 2001
22.772
6.980
  • Europa Universalis IV: Pre-order
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Supreme Ruler: Cold War
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Victoria: Revolutions
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Victoria 3 Sign Up
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • March of the Eagles
Goutte qui fait déborder le vase!!

paradox > historical grand strategy games

hoi3 > no ministers (well, in but broken)

vic2 > no leaders

ck2 > no kings???

*claps*

HoI3: Ministers, although broken according to you. 1-0 to PI

V2: Leaders, but not historical ones. Almost the same as V1. 2-0 to PI.

CK2: CK1 had no historical kings except the starting ones. But it had kings. 3-0 to PI.
 

gadajs

First Lieutenant
54 Badges
Apr 25, 2008
203
1
  • Arsenal of Democracy
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Europa Universalis: Rome Collectors Edition
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • BATTLETECH: Season pass
  • Europa Universalis IV: Conquest of Paradise
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Flashpoint
  • Heir to the Throne
  • Hearts of Iron III
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
But how are you supposed to add in entirely new pieces of code into the game? They said it here:



I don't think it's moddable enough to add in completely new leaders ourselves.


A few posts after that Johan said that it was possible. Please at least read the Devs comments before bashing the product. It will not come with historical leaders out of the box, due to a design decision but one can add them in.