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King

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OK, that does make sense. And, presumably, it is possible to attack these ships - if you declare war on their owner, which, since you may well lack a CB and are currently defaulting on your debt, may be a spectacularly bad idea...

If you are at war those ships are fair game.
 

sbielas

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Will it be possible to negotiate debt reduction or at least change of interest or repayment schedule? Coudl be interesting I think - for example, I will join the war at your side if you will reduce or cancel my debt. Or I will give you naval base or military access.
 

King

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Will it be possible to negotiate debt reduction or at least change of interest or repayment schedule? Coudl be interesting I think - for example, I will join the war at your side if you will reduce or cancel my debt. Or I will give you naval base or military access.

no
 

Colon

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I'm a bit disappointed by how the budget window takes up the whole screen again, when the last DD showed us an event window that didn't... I hope it'll be different on release. As I've stated, I like to play with higher than default res if it's at all possible, so also hoping for this... King, you said elsewhere you were still tweaking the interface, so that was my 2 cents.

I for one love it that the budget takes up the whole screen. All those numbers and charts and stuff. Yummm.
 

podcat

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OK, that does make sense. And, presumably, it is possible to attack these ships - if you declare war on their owner, which, since you may well lack a CB and are currently defaulting on your debt, may be a spectacularly bad idea...

yeah in this situation you most likely want to disband some of your navy instead if thats the only way to cut costs to stop you from defaulting in the first place.
 

KomodoWaran

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Fortunately for those countries with low debts there is a shadowy cartel of international financiers with hidden goals who are always willing to lend a hand.

OMG! :eek: The Vampire shadow government has been implemented.

Vicky II is looking better and better with each dev diary.
 

Rhion

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So when exactly does one default on his interest payments? The DD states "when you can’t pay all the interest on the loans". So when exactly will I reach this point in Vic2? How does Vic2 assess a country's ability to pay its interests and debt?
 

Hansag

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Yes there will.

#1
So you can more or less pay back £1/month of a £200 loan until it is repaid?
If so, can it be automatized (or implemented as amortization, you get a couple of % higher interest, but part of the extra % goes to pay off the loan)

#2
Can I ask the international loan market to loan money from me and my POPs? (so I can earn money from interest)
 

podcat

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OMG! :eek: The Vampire shadow government has been implemented.

Vicky II is looking better and better with each dev diary.

in my mind they are smaug-like dragons in business suits
 

JoeGiavani

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#1
So you can more or less pay back £1/month of a £200 loan until it is repaid?
If so, can it be automatized (or implemented as amortization, you get a couple of % higher interest, but part of the extra % goes to pay off the loan)

#2
Can I ask the international loan market to loan money from me and my POPs? (so I can earn money from interest)
The national bank, and by extention your POPs would be the ones who earned the interest.
And I'm pretty sure King said how it's decided.
The National bank with the most available money. However you repay overseas loans in fleet score order.
Sounds like it'd be difficult to make sure your national bank had the most money, since when you lend to one nation the money would disapear, so the next nation that goes to the market will probably find someone else with more money, so it should end up proportional to economic strength. I'd imagine 90% of external debt will be held by UK, France and Prussia/Germany.
 

Weijun

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Looks like I am 0 for 3 today. I guess some features will have to wait for an expansion or Victoria 3. Still very excited. The new system is a great improvement on the original.
 

podcat

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Oh don't think anyone's asked this.
What do the pie charts next to the POP groups mean? Is it ideology? If so what colour is green?

its a chart showing how the pops are doing financially. the green is pops able to buy their life needs, red is pops not getting their needs, light blue (if I remember correctly) is pops getting their luxuary needs etc
 

Taylor

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Oh don't think anyone's asked this.
What do the pie charts next to the POP groups mean? Is it ideology? If so what colour is green?

My guess is if they have enough money for buying subsistence/daily/luxury goods.

But let's see what the King says...

edit: too late! But I was right :D.
 

unmerged(75409)

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Wow, this credit thing is a really great idea!!! I am now less sceptical about the sandbox concept of Vic2. I like the idea that stuff like the Mexican debt crisis should be possible through the game engine. :)

I have three questions about landlocked countries, and borrowing countries in general:

1) Is there a "priority order" among countries desiring credit? I.e., does a coastal country have an easier time getting credit than a landlocked one?

Historically, landlocked countries tended to be poorer than the ones with coast, because international commerce tended to overlook them in many ways.

2) What is the incentive for small, landlocked countries to acquire a coast line?

Unless you are planning on becoming a creditor country, getting a coast line is actually dangerous now, isn't it? Because if you default on your loans, the UK or France can only get at you if you have a coast line or a common border. I.e. if Bolivia loses access to the coast to Chile, Bolivia is suddenly free to default on its foreign debt without having to fear gunboats and invasion. Or did I overlook something? Does the Great Powers' AI know how to negotiate military access with Peru or Chile if Bolivia goes bankrupt?

3) What can a creditor country enforce from a defaulting country? Other than territorial annexations, that is? Can you choose a war goal like "Force debt repayment, and install a puppet government that will levy >50% taxes and keep the military / administration / education sliders at <50% for the next five years" ?

That would give me (the creditor) what I want if the provinces of the defaulting country are all useless jungle or I don't want to annex their land for some other reason. (Monroe doctrine f.ex.) The country might still only be able to play a small trickle of money, but it would no longer be able to intentionally not repay my debt. In multiplayer games this would be a valuable option - the defaulting country that suffers invasion from the British or French would get limits on its sliders (which may override those that would otherwise be imposed by political categories) and could only get rid of them by declaring war on the creditor again or choosing some other, defined action of defiance.

Arsenal of Democracy has this feature where your ability to switch ministers may be "locked" by event or if you swap the ministers once. The slider limits could be designed in a similar way... if your country is under the effect of a "Forced Debt Repayment Peace Treaty", then you would have those limits on your sliders and a little clock symbol would show you that the limits are going to cease at some given time point. The tooltip would then say something like "Under the terms of our Debt Repayment Treaty with United Kingdom, we can only raise education spending above 50% again after January 4th, 1859." Alternatively if the country suffers a revolution (i.e. overthrow of the puppet government) then the sliders limits would also be removed again, but the UK or France would get yet another casus belli (i.e. a war goal) and could choose to go to war with you yet again.