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Solty

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I wonder... Can we set more time than 30min? Does it mean that phase 3 can last for 30min or more?

Will there be another mode/setting that will focus on domination. For example: team needs to have 75% of the map for 5 min to win.
 

BelgarionNL

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I wonder... Can we set more time than 30min? Does it mean that phase 3 can last for 30min or more?

Will there be another mode/setting that will focus on domination. For example: team needs to have 75% of the map for 5 min to win.

I wondered this too. 10 10 10 minutes (could you change this to 20 20 20 minutes, or will that be 10 10 40?
 

12ssinaction

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I don't recall exactly.
I think it was recounted in Kurt Meyer's memory, "Grenadier."
In Hubert Meyer's(Who was the Ia of Kurt Meyer) divisional history, I can't find any clue about the actual usage of the Firefly. :(
PS:The Firefly's model in game is wrong.It shouldn't have a turret mounted cal .50 and hull cal .30 MG.
 

12ssinaction

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I don't recall exactly.
I think it was recounted in Kurt Meyer's memory, "Grenadier."
I check the memo's Invasion chapter for SS-Aufk.Abt.12 and Firefly, no results. :( So I think the Firefly should be removed from 12SS TO&E in game,or at least it should be put in other German units which was confirmed to have a Beute Firefly or put it in the division's Phase B/C force pool.
 

EUG_MadMat

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I check the memo's Invasion chapter for SS-Aufk.Abt.12 and Firefly, no results. :( So I think the Firefly should be removed from 12SS TO&E in game,or at least it should be put in other German units which was confirmed to have a Beute Firefly or put it in the division's Phase B/C force pool.
I said I think to recall it was in K. Meyer's Grenadier. It might be in one of Heimdall collection's numerous books instead.
12. SS-Panzer, being the one division closest to the standard 1944 Panzerdivision TO&E, was the first one selected and modeled for our tests. So the research about it are over a year old, but the Firefly wasn't invented from thin air.

So, no: it stays with 12. SS-Panzer-Aufklärungs-Abteilung.
 

12ssinaction

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I said I think to recall it was in K. Meyer's Grenadier. It might be in one of Heimdall collection's numerous books instead.
12. SS-Panzer, being the one division closest to the standard 1944 Panzerdivision TO&E, was the first one selected and modeled for our tests. So the research about it are over a year old, but the Firefly wasn't invented from thin air.

So, no: it stays with 12. SS-Panzer-Aufklärungs-Abteilung.
After a more through research,I have found more interesting results.
First,in Kurt Meyer's book, on p.239 it says "Bremer's reconnaissance battalion had captured some enemy tanks and incorporated them in the defense."He did not mention any details of the tank.It is unclear whether it was in good shape or not or if it was a firefly or not.
While in the divisional history by Hubert Meyer accordingly,on p.217,"It had been reported that a Sherman tank had been knocked out by an anti-tank gun in position near the Abteilung command post.Hauptsturmführer von Reitzenstein and the commander of the Stabskompanie, Untersturm führer Wienke worked their way forward to the knocked-out tank during the night 11-12 June, starting out at approximately 0200hrs. While Wieneke covered,von Reitzenstein started the tank.They drove it back to the command post and set it over the earth bunker as protection from shrapnels. A dead soldier was found in the Sherman. He was buried in Cristot. The tank could not be used for anti-tank operations since hits to the turret had destroyed the traverse and gun elevation mechanisms.For safety reasons, the ammunition was unloaded. The boxes holding provisions ,found tied to the rear of the tank,were joyfully secured. The men marveled at the equipment and provisions of the British"And this was originally provided by Reitzenstein himself to Hubert Meyer on 8.4.1972.
It was just a moving shrapnel shield and never recovered to a combat-ready status.The Aufk.Abt. was soon withdrawn from the lines and placed into the divisional reserve after the battle of June 11. Further more, the Aufk.Abt. was put into later battle as light infantry reserves,and at the same time,the Panther Abteilung,which fought together with the Aufk.Abt on June 11, did not have any record of using captured tanks.Therefore, there is no possibility that the Aufk.Abt. took this tank with them to the rear,nor it was possible for it to be transferred to the Panzer Regiment.

So there was no Beute Firefly for 12th SS at all. If the Beute Firefly was the result of your one-year-old research, what I have to say now is "Sorry,I'm afraid it is wrong."
You can still let the Beute Firefly be a 21Pz's Phase C unit, after correcting the chassis modelling problem.For the PzLehr it is feasible,too.But for 12thSS, there is no such a case.
 
Last edited:

Gorganslayer

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I dont get why you're making such a big deal about it
 

EUG_MadMat

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Because it really matters when it comes to historical accuracy and Eugen promised to bring the true historical face of the campaign to players.I'm just doing my job to help to correct some errors, for my own future game experience's sake.
Then you are welcome not to use until we found the source I learned about it into ...
 

Viper0122

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Because it really matters when it comes to historical accuracy and Eugen promised to bring the true historical face of the campaign to players.I'm just doing my job to help to correct some errors, for my own future game experience's sake.

As a historian, I get it. Giving divisions equipment that they did not have can put a little bit of a downer on the historical immersion (though speaking in a strictly positivist sense the sources you quoted do not definitively say the Germans did not capture a firefly) It is easy to think that we can know where every single bullet landed in World War Two given that it is one of the most well-documented events in history, however, there is plenty of room for ambiguity. For instance, did the Maus actually see combat on the Eastern front or was it wrecked by the Soviets before it could see action? We will never know. (Enter shameless plug for MAUS DLC).

However, as a gamer, isn't this all a big "what if" scenario? If I wanted to exactly recreate the Normandy invasion, I would watch a movie or read a book. If I am to play this game as the Germans, I am not going to intentionally lose just because that the Germans really lost. That would make for a very boring experience. I would play to win and have fun. If there was a unit I did not want to use, I simply would not use it.

I am not going to quibble over which exact variant of Sherman the Germans may or may not have captured anymore than I will about the exact camo patterns on the Panthers. Games are ultimately about possibility to varying degrees. Some take extreme liberties like "what if aliens invaded Cold War Russia?", others are much more modest in scope by simply asking "Can someone win while playing the Germans at Normandy?" If the answer to the latter question is anything but "no", you are no longer historically accurate.
 

Graphic

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As a historian, I get it. Giving divisions equipment that they did not have can put a little bit of a downer on the historical immersion (though speaking in a strictly positivist sense the sources you quoted do not definitively say the Germans did not capture a firefly) It is easy to think that we can know where every single bullet landed in World War Two given that it is one of the most well-documented events in history, however, there is plenty of room for ambiguity. For instance, did the Maus actually see combat on the Eastern front or was it wrecked by the Soviets before it could see action? We will never know. (Enter shameless plug for MAUS DLC).

However, as a gamer, isn't this all a big "what if" scenario? If I wanted to exactly recreate the Normandy invasion, I would watch a movie or read a book. If I am to play this game as the Germans, I am not going to intentionally lose just because that the Germans really lost. That would make for a very boring experience. I would play to win and have fun. If there was a unit I did not want to use, I simply would not use it.

I am not going to quibble over which exact variant of Sherman the Germans may or may not have captured anymore than I will about the exact camo patterns on the Panthers. Games are ultimately about possibility to varying degrees. Some take extreme liberties like "what if aliens invaded Cold War Russia?", others are much more modest in scope by simply asking "Can someone win while playing the Germans at Normandy?" If the answer to the latter question is anything but "no", you are no longer historically accurate.

No, I agree with him that it's important, I just trust MadMat when he says he didn't make it up and that it's in a book somewhere
 

Narwhal

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As a historian, I get it. Giving divisions equipment that they did not have can put a little bit of a downer on the historical immersion (though speaking in a strictly positivist sense the sources you quoted do not definitively say the Germans did not capture a firefly) It is easy to think that we can know where every single bullet landed in World War Two given that it is one of the most well-documented events in history, however, there is plenty of room for ambiguity. For instance, did the Maus actually see combat on the Eastern front or was it wrecked by the Soviets before it could see action? We will never know. (Enter shameless plug for MAUS DLC).

MAUS : Phase D only, along with T28 and Tortoise :)