they don't have to play the same and really it is a game, which i think is what people might be looking at we are not (atleast i am not) looking for an experience that always has the same set of 10-12 outcomes mandated, if the right decisions are made by a country in the game why shouldn't a player be able to build up another of the smaller countries to a level the way japan did, someone will think well they didn't, yes i know that but this is a game and does have the ability to play so many of the interesting minor countries that were A: either near the same level as japan or B: above the same level as japan in 1836 in terms of modernization but they can not do even close to what japan does in the game because the events are there for japan but not possible for anyone else.Darkrenown said:Would you prefer "Here guy, his game lets you play hundreds of selectable nations; but be warned that they all play exactly the same, play the UK or Peru, you can build factories at exatly the same rate with either!"
While I agree the WM coould do with more goods so that the likes of Spain can get at least a good part of their supply from it, I don't want to see 3rd world nations buying everything they need and becoming economic powerhouses.
I want to play a game as egypt as the force behind them (which is semi what the game is allowing us) and rewrite the history not just add footnotes.
I want to play as the CSA and rewrite history (oh they allow this, which if you look at it the way they do with other countries is a truly baffleing switch of ideas)