Loaded up a save from 2400s that I stopped playing because of the slow passage of time. The days tick at least 5x faster now. Thanks for the quick updates and fixes.
Yes there is no differencePatch has been updated 11 mins ago. Have you already checked performance of the game?
No fix for driven assimilator, seemed like an easy one?
What about pop growth priorities? 2 pops should not be outgrowing 50 it's insane
Now I'm sad, I liked that unique flavor* Hive minds will once again have unemployed drones rather than a Scavenger drone job
Yeah it seemed like a nice mechanic. All that was really needed was to still have scavenger drones count as unemployed for the purposes the outliner icon. So you immediately see planets with scavenger jobs and can do something else with themNow I'm sad, I liked that unique flavor![]()
There’s no real point to any of these fixes until performance gets fixed though really. I don’t mean to so like some standard toxic gamer but I cannot play this game I purchased after 2400. Bug fixes don’t help if I can’t play the game to start with
this is not even a bug, its wanted . and considering pops are an abstract concept, if they are not "limited" by law-habitability ; why it should be "insane"
It's an issue yes, but it's a design issue. It's not a bug. Way too many people confuse these things hereSimply put, that's not how growth works? Also, it tends to kill off your primary species in edge cases (like where you're primary species is Gaia only).
this is not even a bug, its wanted . and considering pops are an abstract concept, if they are not "limited" by law-habitability ; why it should be "insane"
Pops having to be reassimilated after modding.What fix? (I've played Driven but I haven't seen anything that's particular to them)
They aren't "never picked". They have a higher weight when deciding which pop will grow.What's the point of having a fast growing species if it never gets picked for pop growth?
trigger = {
owner = {
OR = {
NOT = {
any_owned_pop = {
NOR = {
has_living_standard = { type = living_standard_stratified }
has_living_standard = { type = living_standard_academic_privilege }
}
}
}
any_owned_pop = {
OR = {
has_citizenship_type = { type = citizenship_slavery }
has_citizenship_type = { type = citizenship_purge }
has_citizenship_type = { type = citizenship_ai_servitude }
}
}
}
}
}
trigger = {
owner = {
OR = {
NOT = {
any_owned_pop = {
NOR = {
has_living_standard = { type = living_standard_stratified }
has_living_standard = { type = living_standard_academic_privilege }
}
}
}
any_owned_pop = {
OR = {
has_citizenship_type = { type = citizenship_slavery }
has_citizenship_type = { type = citizenship_purge }
has_citizenship_type = { type = citizenship_robot_servitude}
}
}
}
}
}