You make a great point, I will demand our artists and UI designer start coding a new sector system ASAP.
Maybe, when they are done with that, they should get back to fixing their own stuff
You make a great point, I will demand our artists and UI designer start coding a new sector system ASAP.
So i dont see any change of it in the patch notes so im just wondering but the Post-apocalyptic civic now have a Continental planet prefrence and not the Tomb world planet prefrence as they did in 2.2.5.. Is it suppose to be like this or a bug? :/ https://steamcommunity.com/sharedfiles/filedetails/?id=1688405296
i am thinking it has something to do with this and it might be an attempt to fix a bug with the kettling pops from the garbage world event chain where they had tomb world habitability but not the survivor trait.Preferred habitability is no longer strictly tied to starting planet class if a civic changes the starting planet
i am thinking it has something to do with this and it might be an attempt to fix a bug with the kettling pops from the garbage world event chain where they had tomb world habitability but not the survivor trait.
Assimilation for DA seems broken
Actually, darkrenown mentioned in the 2.2.5/2.2.6 beta change log thread that it isn't intentional that machine worlds should lose these features.
Nope, and it shouldn't in 2.2.6 at least...
Thank you for your post! I can see the problem and have logged the issue in our database.
only normal Planetary Features' should be removed but (most?) Rare Planetary features (Anomaly/Event/Unique Planetary features) should remain after terrforming to Machine world.
Oh hello there... did you just killed a bunch of modifier? That could provoke some mods to not work any more...
Like: planet_jobs_unity_produces_add ==> You cant just add a flat unity production for all jobs.
You also couldnt change the output of priests and telepaths (specialists), but the other like researchers have their own bonus-modifier... I dont get it...Hm, nothing seems to be possible to change the costs of megastructures like before "megastructures_cost_mult". Nothing... gnah...
Editing event action.64 as you instruct, then loading an existing save, causes a CTD on the second day of the year.Yeah, I see the issue now.
As a workaround if you aren't in ironman you can select a planet and run "event action.65" via the console. Note that this is the yearly "convert 3-12 pops" event, so you will need to run it multiple times to convert everyone.
People who are comfortable modding can instead edit event action.64 to use "any_owned_pop" instead of "any_owned_pop_species", although that may cause some end of year lag.
Thanks. I don't have access to the debug forum. I've tried several times to link my steam account to paradox, and never with success.As always, if you have a save where this happens reliably, please post it in the bug subforums so that we can look at it.
Ultimately, you're greatly exaggerating the "bonus" that Synthetically-ascended empires enjoy compared to Gestalts and trying to hide the significant bonuses Gestalts enjoy (and how early they are available to the player). Gestalts don't need any buffs.
I find it broken in the released version, it was not broken in the test branch before the release. Haven't checked it in the test branch today yet.
Edit: Just checked it and doesn't work in the test branch ether.
Basically the pops on Driven Assimilators on conqured planets do not add the cybernetic trait.
@Darkrenown acknowledged that this is a bug earlier in this thread, along with workarounds for non-Ironman games:I played 2.2.6 as beta when 2.2.5 was live. At that time assimilation was working as synthe empire. After 2.2.6 goes live, synthe assimilation broken (seems like other assimilation broken as well)
Yeah, I see the issue now.
As a workaround if you aren't in ironman you can select a planet and run "event action.65" via the console. Note that this is the yearly "convert 3-12 pops" event, so you will need to run it multiple times to convert everyone.
People who are comfortable modding can instead edit event action.64 to use "any_owned_pop" instead of "any_owned_pop_species", although that may cause some end of year lag.