[Dev Team] 2.6.2 Patch Released [checksum e132]

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Obidobi

Producer - Stellaris
Paradox Staff
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Aug 4, 2011
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Hello everyone,

Thought we'd come out with a quick hotfix to some of the larger issues that you guys have pointed out. This isn't the last patch for Federations, so rest assured that we're still working on fixing stuff. We just thought that these fixes would be a good way of addressing some of the more common issues!

Thank you all for your support :) !

#################################################################
######################### VERSION 2.6.2 ###########################
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# Bugfixes
###################

* Fixed strike craft damage modifiers not being applied.
* Fixed so a designable starbase updates correctly on upgrading. This fixes the issue with juggernauts that have been upgraded, disappearing.
* Fixed the sectors trying to clear blockers they can't.

Save games shouldn't be adversely affected by the switch from 2.6.1 to 2.6.2, but just in case you do encounter issues, you can roll back to a prior version via right click on Stellaris in library -> properties -> betas -> choose the desired version.

If you want to do crossplay MP between Steam and our other release platforms (Plaza/GOG/MS Store), you need to opt in to the crossplay beta "stellaris_test" by the same method.