Hello, this is going to be my first post ont his forum because i really want you guys to fix somethings that went abit shitty in 2.3 annd ancient relics (even though i really love the story pack).
im gonna take all the points ive made in a review about the game (steam name is "iMainLacoste")
also, sry for my english i still hope u can understand what im trying to tell
1) i dont like to have the digging site on the galaxy map after i finished it because i think its a system with a gateway or a wromhole.
2) when one of your science ships discovered a digging site in the galaxy you get a pop-up notification, i dont like to have to click on the pop-up, then on the arrow on the top right of the corner of the little window and then getting "teleportet" into the system where the site is, i think it would be better if the pop-up window could tell you in which system the digging site is.
3) the third is something i just feel like its wrong or atleast looks wrong...
i dont like that the window for the plantes are now in the middle of the screen, i really prefer it to be on the top left corner of the screen as it was the default since 2.2
4) i dont like it that i cant the see progress bar for my governors when im on my planet screen, you should change that, but i think it was good idea to move the picture of the governor like you did, just add the progress bar back in
5) for some reasons, if you complete the "first league precursor" line, you will get an "relic world" instend of the ecumenopolis
6) ok the sixth is something thats really irritating me, so lets say you have digged some excavations sites and the sites tell you cool story about the people that lived near the site or what ever, the ♥♥♥♥♥♥ thing about is that you will have those species in your species tab, that means that if you played for, like 45-60 mins and digged some sites you will have around 5-10 diffrent species that arent alive anymore in your species tab that you cannot blend out, to see the diffrent species that are from the AI (diffrent empires, fallen empires, curatos etc) you just can switch from the species that you have in our empire and the species that are in general all over the empire.
7) i think there should be another category for the excavations sites like for the anomalies, because after some time the situation log is going to be full with these sites.
8) also something minor. when u are building one starbase for example and before the starbase is build you can, logicly qeue up another starbase in another system to be build. usually the resoruced would be taken away for the starbase that you put up in queue. with the latest update its not anymore like that, its just a bit confusing when u already spent 75 influence for a starbase, then queueing up another but the ressources wont be taking away (ofc the ressources will be taken away if the starbase thats in the building queue is finished)
i hope that you (the devs) will fix some of these minor annoying problems.
also like i said in my review i really like the storypack and its definitely worth 10€
for a rating i would give a 7/10
it wouldve been a 10 without these bugs and annoying problems that came in with the patch
anyways keep up the work for the game paradox