[Dev Team] 2.2.1 Hotfix [checksum bbf4] and stellaris_test beta branch Released

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Jamor

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Hi all, Jamor here.

We are one day in to the release of 2.2 Le Guin/MegaCorp. Thanks to everyone who's tried it out and given us valuable feedback already, which is extremely helpful for our post-launch support efforts.

We've spent the day tracking down an annoying "freeze on new game start" issue that affected players with a certain hardware configuration. We now have a reliable fix for it, so I'm pushing it live right away as the 2.2.1 hotfix.

Full changelog, doesn't need a spoiler cut because it's one line:

-Fixed a freeze on starting a new game on certain dual core systems

2.2.1 should be totally compatible with saves from 2.2.0 but in the interest of rolling this out to you with maximum speed, we couldn't test every conceivable case. If for whatever reason you have issues with a 2.2.0 save, you can easily roll back to that version.

Instructions on how to keep playing on older versions here.

Also, at the same time, I'm rolling out the stellaris_test beta branch. It is designed to allow cross-play between Steam, Paradox Launcher, and GOG once again, using the Le Guin gameplay benchmark. If you have friends on those platforms and want to play with them, you will need to be on this branch. Similarly, it will not work if you try to play with people on the main, non-test Steam branch.

stellaris_test will also be the home of our rolling beta in the coming weeks, to push experimental fixes, balance tweaks, and other improvements to the community prior to full release. We want to make the most of the considerable post-launch support that has been earmarked for this release, and your help will be crucial to help us achieve the best final 2.2.x version. If you're interested in getting first crack at new fixes, give it a try.

Changelog for stellaris_test [checksum currently 99ed, but will change as we add more to it]:

-just adding crossplay with GOG and Paradox Launcher versions for today, but many more fixes to come starting next week. We have many already, but not enough time to test for safety today.

Please note stellaris_test is an opt-in patch. You have to choose to activate it.

Steam library -> Right click on Stellaris -> Properties -> Betas tab -> choose "stellaris_test"


This is a super exciting time for Stellaris and you can count on our continued support going forward. We hope everyone has a fun weekend playing Le Guin/MegaCorp!
 

Guraan

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Thanks for the patch, but I still encounter this freeze bug after activate the beta...
Might be something else that causes your issue then, this was not a freeze per c, galaxy generation just got stuck at ~50% and did not progress, music worked and the background changed now and then as it usually do. Is this what you experience?
 

Guraan

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Come on guys play nice when it comes to ppl asking/talking about the stuttering O;)
We are working on this hard atm and there is a nice thread here: https://forum.paradoxplaza.com/foru...tering-skipping-with-every-game-tick.1133794/ about it.
And yes it stutters right now, even on my home system that is 2x Xeon E5-2630v2, 32GB very highend ram, nvidia titan xp etc etc
But i ensure this is very high prio for me and the rest of the team to fix, unfortunate it will take a few days more but improvements will be pushed to beta version as soon we can validate that they did not screw other things over O;)