I see many fixes for bugs brought in by the new DLC when there are still many older bugs on our table. Dissapointed I am
* Hyperlane density can now be changed to "full", which guarantees every possible hyperlane will exist
If you have FLESH_IS_WEAK_PROJECT, SYNTHETIC_EVOLUTION_PROJECT, or BREACHING_SHROUD_PROJECT active in your save, those projects will not work, because their implementation has been changed. Other than that, I think it should be compatible with 2.1.0 saves.Saved game compatible?
* Asteroids can now glow
As in the situation log project to breach the shroud? That's unfortunate because I have that project ongoing. Any idea if everything will be fine if I finish the project and then use the beta patch?If you have FLESH_IS_WEAK_PROJECT, SYNTHETIC_EVOLUTION_PROJECT, or BREACHING_SHROUD_PROJECT active in your save, those projects will not work, because their implementation has been changed. Other than that, I think it should be compatible with 2.1.0 saves.
The whole idea of this is to let the people who don't like choke points and want a wide open map have it. Any other setting will have the clusters.So this basically overrides the new clustering mechanic, is that right?
It will be fine if you finish the project before switching to beta.As in the situation log project to breach the shroud? That's unfortunate because I have that project ongoing. Any idea if everything will be fine if I finish the project and then use the beta patch?
Thank you.It will be fine if you finish the project before switching to beta.
* Fixed cases where you would sometimes not identify Leviathans after meeting them, this should also fix Curators not having anything to say about them
* Properly calculate cached values when ships are created, meaning fleet power is now displayed correctly
Can someone please tell me whats this "lag/stuttering" issue? I haven't been able to play a lot recently because of exams and stuff. I bought distant stars and played for about 20-30 years and I haven't noticed anything and I'm playing on my shitty laptop.
And now the only decent +1 influence civic that hiveminds had is gone because it's -20% edict cost now. (it's not in patch log for some reason)
Congrats on making hiveminds even more shitty, Pdx.
But i must say that i like other fixes.
Some of the guys here really need to upgrade their processor at least. I have a core i7-8850 and the game runs fine at 2350 and beyond unless I switch to speed 3 and then the performance issues appear(still playable). However, if it is causing your game to crash or freeze or to the point of being unplayable, then yes you need to get a newer processor or better, purchase a stronger computer. No performance update will ever fix your issue completely.