[Dev Team] 1.4.1 Hotfix Released [checksum ec60]

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Showing developer posts only. Show all posts in this thread.

Jamor

PDS Producer
78 Badges
Mar 7, 2017
656
2.702
  • Crusader Kings II: Charlemagne
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: No Step Back
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Cities: Skylines - After Dark
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
Hi all, Jamor here with some good news: after going through your reports from the release of Archimedes and prioritizing the most high-value fixes, 1.4.1 hotfix is out now and ready to be played over the weekend. It includes a bunch of good bugfixes and some small tweaks to gameplay and balance as well.

###################
# Game Balance
###################

- Corruption now scales character wages up to 250% instead of just 100%, because what’s the point of theft and graft if you go small time?

- Sanctioned Privileges National Idea now decreases corruption by 5% instead of 10%.


###################
# Interface
###################

- Updated capital tooltip to be more descriptive.

- Many fixes to the non-english localization files.


###################
# Script
###################


# Events

- Added a 2 year cooldown per territory for the city sacking event for ruler led armies

- Moving country now clears interaction loyalty modifiers.

- Antigonus now remembers what country Seleukos is in charge of, when ceding land to him.

- Fixed bad reference to location in desecration popup.

- Added goto button for Sack event


# Missions

- Fixed Destroy Apulians bypass to require both Apulian nations as subjects.


# Setup

- Added trait to forgotten daughter Ptolemais in Miletos

- Athens now starts with regular old Athena in its pantheon. Fitting, since she gave the city its name and all.

- The people of Acragas have overcame their initial crisis of faith, and decided on what deities they want to worship at the start of the game.


# Deities

- Kanya Devi now uses Monthly Stability Change rather than Monthly Stability Decay. Fixes an issue which made the deity harmful to worship.

- Tag exclusive deities will no longer disappear or become unavailable after you complete a formable or otherwise change names in some way.

- Fixed problem with Krishna’s deity modifier.


###################
# Map
###################

- Added Golden Horn to Byzantion, so Constantine XI will have something to stretch his chain across.


###################
# Bugfixes
###################

- Restored missing option to change player name in the main menu, fixing an issue locking people out of logging in for multiplayer.

- Fixed the 'Laconic If' achievement, so Sparta will once again be able to sack Pella properly.

- Fixed checking for Agathokles dead father rather than Agathokles in the Potter to King achievement and the Pyrrhus events. His ID was changed in the 1.4 setup update.

- Game won’t crash if there is an invalid entry for province treasure

- Fixed a number of rare crashes and out of synchs.

- Fixed Diplomatic Range modifier having a full stop

- Initializing crowdmap on recalculatecache

- Added 'Blood of the Lagidai' trait to Ptolemy's children by Thais.

- Armies without a leader now also loot provinces instantly. Province loot modifier is now visible right away in the tooltip.

- Fixed rival's name not appearing in Twisting the Knife event

- Fixed literally unplayable typo in the Pan-Hellenic government mission description

- Satrap armies no longer get a +70% morale boost from the Satrap Project event.

- Fixed Incompetent Storage and Stockpile Disappears food events sometimes not subtracting food

- Fixed minor characters having unrelated negotiators in marriage proposal events

- The Spartan mission task 'Civilizing the Valley' now states that the territory in question must be a city.

- Fixed Seleukid event for all languages, rather than just English.

- Fixed broken custom loc due to typo

- Fixed typos in some heritages

- Fixed typo in Archimedes event

- Purged Remulus typo for the third time. Let us hope it stays purged this time…

- Fixed some issues with the religious subjects released by Sparta and Athens in their missions.

- Fixed a 'null_family' issue in the 'Athens in Chains' mission.

- Countries that have dlc deities now properly start with other deities if the player does not have the dlc.

- Units in a lot of formables and Oreos will now use proper colors on their armor, rather than rave green.

- Troops in hired pirate fleets drown when said fleet is stackwiped as opposed to walking on water.

1.4.0 saves will probably be fine in this version, but in case you encounter any issues and want to finish an older game, you can revert back by right clicking on Imperator in your Steam library, selecting Properties -> Betas -> choose the version you want. Don't save an old, bugged game in the new version, roll back first.

We'll have more post launch support coming up, and are looking forward to your feedback on this version. We hope you have a fun weekend playing Imperator!
 
  • 1
Reactions:
So, Sparta, Athens and Syracuse having their gods with missing artwork if player doesn't have Magna Graecia Pack, this has not been fixed?

It has. Not sure if it solves it for saves but it should be fixed at start.

Added to change list.
 
  • 1
Reactions:
Hi guyz I have issus white 1.4 version of game charaters are problem like In sparta ruler should be Areus Agiad now in stead is some athenian guy in Egypt is Antiparid child Its just happening mee nobody post this problem I have content pack magna grecia on 1.3 verison it working evrything okey no problem but when on 1.4 then is problem but I dont ander stand this ♥♥♥♥ so please I need answer tahnk you And ANOTHER PROBLEM IS MOTHER IS FATHER AND FATHER GUY IS MOTHER AND THAT IS ALSO CHANGED ICONS ARE REPLACED AND NAMES PLEASE HELP I AM IN CRAPS I deinstal game and istall again but nothing same think so plesae help

Delete your Documents\Paradox Interactive\Imperator folder, and try to relaunch the game. I am pretty sure that will fix your issue.
 
  • 1
Reactions:
Hey I still have the problem where the Mac checksum is inherently different. This has been going on since the Livy hot fix and I have uninstalled and reinstalled many times. Currently my base checksum is bd3e.
The checksum for mac is ec60 just like on Windows and Linux. This sounds to me like you have some files in your documents folder affecting your checksum. If you head over to the support forum there should be more info available on how to clean it there, or you can make a post there if the issue persists
 
  • 1
Reactions:
Good to hear that you're prioritising things. I'm really surprised about your priorities, though.
How are the below fixes of typoes more high priority then all seas and lakes literally having poofed, leaving nothing, but the seabed/lakebed?

I absolutely did not prioritize typos. They just happened to be fixed concurrently with code bugs, and so we put them in as well. The graphical issues on Linux are known, it's something with OpenGL. We have some issues debugging Linux just now because we're working from home, but we'll get a fix for that when we can.
 
  • 1
Reactions:
Even 'hot' fixes require testing. Without testing, you'd need another hotfix; repeat ad infinitum.
 
  • 1
Reactions: