• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

eroskos

Second Lieutenant
39 Badges
May 29, 2013
112
40
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Res Publica
  • Knights of Pen and Paper +1 Edition
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Cities: Skylines - Campus
  • Imperator: Rome Sign Up
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Green Cities
  • Age of Wonders III
  • Age of Wonders: Planetfall
  • Surviving Mars
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rights of Man
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines Industries
I’d love more too, but CO is still ~13 people (and trying to hire more is a labor in itself) so even if a dev diary takes an hour, that’s a precious hour. I hope they can boost their ranks first, continue to fix bugs and work on the changes more than tell us about them.

Those weekly EU4 dev diaries are gonna spoil me though... :(
 

Quadro

Second Lieutenant
48 Badges
Sep 19, 2010
146
42
  • Cities in Motion 2
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • March of the Eagles
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Darkest Hour
  • Cities in Motion
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Crusader Kings III
  • Cities: Skylines - Parklife
  • Crusader Kings II: Jade Dragon
  • Stellaris: Ancient Relics
  • Stellaris: Apocalypse
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Shadowrun Returns
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Stellaris
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Age of Wonders III
  • Cities: Skylines
I want more Dev diarys... What you are working on to implement in the game and what bugs you are squishing...

Hihi, can't get enough of the game eh? :)

I saw one of the mods mention somewhere that CO will publish a development roadmap for the game. That should give some idea of where they want to take it in the future and hopefully provide more details. The CEO has said thay have lots of cool stuff planned so let's see how that goes. Also in terms of bugs, you can follow the beta patch threads to get an idea of what things they are fixing.