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Wizzington

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Excellent! Does this include improvements to the naval / amphibious AI e.g. England not dropping off a useless 3K stack on the coast right next to a French doomstack...

Major improvements to invasion AI.
 

Mamluke

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AI needs improvements on transporting troops. EU3 AI could do it just fine, so why is EU4 AI so broken when it comes to transportation. England is an extremely useless nation in the hands of AI.

in EU 3!? you must be confusing the games. EU4 AI DOES tranport tropes, it just does it quite slowy, infact, you can see usually England transport troops to France during the HYW... only to get stack wipe...

EU4 AI does transport troops...just not as fast as a human.
 

bbspoon

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in EU 3!? you must be confusing the games. EU4 AI DOES tranport tropes, it just does it quite slowy, infact, you can see usually England transport troops to France during the HYW... only to get stack wipe...

EU4 AI does transport troops...just not as fast as a human.

please shut up you're hurting my brain
 

bbspoon

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afaik i have many good memories of AI vassals invading my enemies in EU3 compared to EU4, but who am i to argue against the words of a dev. regardless looking forward to the AI improvements
 

LibertyComrade

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Hopefully this along with the new Unrest mechanic will mean I don't have to help my Caribbean CNs with whack-a-mole of rebel stacks. Nothing more annoying than seeing a 12 stack of CN troops by 6+ transports and meanwhile they have a province being sieged by 2-3 rebel units.
 

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We don't do DDs for fixes, but there's plenty of AI improvements coming in 1.8.

Ok replace the word "fixes" in my thread title with "Sexy new AI features" and I ask the same question. :p As I said in my first post if it's not a DD then a general post would do fine. I haven't seen any details about it. Will the frozen armies bug(s) be fixed? And by fixed I mean without the need to exit the game and go back in. As it stands pretty much every game gets affected by this bug, whether the player always realizes it or not (it's sometimes out of view). Same goes for Naval AI, though I have seen some of your posts on this.

Sure, I can wait for the patch notes, but I think it's important for people to remember there are some glaring bugs that haven't yet been fixed in this game and they shouldn't have the wool pulled over there eyes by all the marketing of new features in AoW. All these new bells & whistles being promised in AoW don't amount to jack if the AI is busted. I really think you guys should discuss this more, given that most of your AoW customers will be people who already own the game and have been having to tolerate these bugs for quite some time. I get the feeling, and I hope I'm wrong, that there are some marketing smoke & mirrors games being played.
 

myrsl0ken

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I do not understand how you can se improvements to the world map as a feature but the improvement to the AI as a fix. The AI tries to emulate the brain and the world map tries to emulate the globe anno 1444, making anyone of them more fun or better at their inherently limited emulation is a feature to me. I would even go so far as to say that your philosophy of trying to make each AI work as much as a player as possible and with as few cheats as possible is a very important feature the distinguishes your games from many other strategy games out there. I'm allready very pleased with how you devs hang around this forum and occationally give us some insight into the practical possibilities and trade-ofs involved in your work with the AI but I think it is a major mistake on your part to not use that more constructively in building both hype and a dedicated fan-base.

Just my 2 cents.
 

Thrake

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Major improvements to invasion AI.

Does it only refers to troops landings, or does it also includes improvements in land warfare?
 

Wizzington

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Ok replace the word "fixes" in my thread title with "Sexy new AI features" and I ask the same question. :p As I said in my first post if it's not a DD then a general post would do fine. I haven't seen any details about it. Will the frozen armies bug(s) be fixed? And by fixed I mean without the need to exit the game and go back in. As it stands pretty much every game gets affected by this bug, whether the player always realizes it or not (it's sometimes out of view). Same goes for Naval AI, though I have seen some of your posts on this.

Sure, I can wait for the patch notes, but I think it's important for people to remember there are some glaring bugs that haven't yet been fixed in this game and they shouldn't have the wool pulled over there eyes by all the marketing of new features in AoW. All these new bells & whistles being promised in AoW don't amount to jack if the AI is busted. I really think you guys should discuss this more, given that most of your AoW customers will be people who already own the game and have been having to tolerate these bugs for quite some time. I get the feeling, and I hope I'm wrong, that there are some marketing smoke & mirrors games being played.

All causes of frozen armies we've been able to reproduce are fixed. This is not a 100% guarantee as there are many possible causes of this issue, but it *should* be history.
 

Pugman

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All causes of frozen armies we've been able to reproduce are fixed. This is not a 100% guarantee as there are many possible causes of this issue, but it *should* be history.
That's very good to hear. While it's often hard to reproduce it just from loading someone's save game that's reporting the issue (since it's usually fixed by quitting and reloading the game), it does happen in most every game. Generally you can watch Aragon closely and it happens very often with them, which I assume to be related to how their provinces are separated by sea. I don't know if the problem Aragon has is the same as the problem Sweden has sometimes, for example, but at least the symptoms appear the same.
 

Pugman

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Texas Longhorn, like most tuesdays. They have good burgers.
I wonder if I would like this place? Here's a pic from my favorite burger joint here in Texas. They even have a free shuttle to the cardiac ward at the local hospital.

gmEbigPFJqOInB-640m.jpg
 

demoix

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If there will be more frozen AI armies bugs on 1.8 patch, I would like to have these fixes on hot patch of 1.8, but not only after 4-5 months when new DLC will be announced
 

Berlichingen

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Longhorn is just corporate food, heavy on salt, fat and sugar. I worked at one for a little bit and despised their organizational culture as well. \

Overall I'd say: Definitely a waste of time to get a steak there. Burgers, sure. Bread is good though. Though in Sweden I imagine you cannot get a decent steak.