Dev Diary #98: Important Studio News

Dev Diary #98: Important Studio News

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

herrickrcw2

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I'm glad to see new devs working for IR. I'm really sure that you guys will make this game into something epic.
 
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What kind of releases, you ask? Well, I won't tell you, because I am an evil sadist.
> PDS gains 50 tyranny...
> Civil war imminent...
 
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svalan_i_dalen

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I now have a 10 min train ride to where Imperator is made.... A little star struck.... Do you need a stalker bringing you free coffee....?
 
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omfgBlondie

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Nice to see that 3 years later Paradox Malmö finally has a proper name! I like it!

I feel like PDS needs a name change now to fit in with Artic, Thalassic, Tectonic, and Tinto (this one doesn't make sense to me). Although a 21 year old name isn't one you get rid of flippantly.
 
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Ketchup & friends

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It's good to see more devs working on Imperator.
A few questions:
  • How good and frequent is the communication between the 2 studios?
  • Will the Paradox Thalassic Studio focus on DLC only?
  • Will you have cameo characters in the game?
  • Why was this DD delayed?
 
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CMDR_HERNE

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This should shut up the "Imperator is dead they are abandoning it" crowd
 
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manager2525

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A hearty welcome to the cohort/phalanx/war band all!!!
This is better news than I hoped for this week's DD!
 
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oIMADMANIo

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We are excited to finally introduce ourselves to you, as we have been working for 9 months to bring you something very special to Imperator.

I have to say, Iam very curious what that will be! oO
9 Months sounds like a very solid, extensive and gamechanging (?) DLC ...
 
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priamossz

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please do some more internal mechanics. currently a big weakness of the game is that its war, speed 5 to stabilise and war again. nothing that much in-between. ideally you should aim for us players to naturally use slower speeds. like how eu4 used to be a speed 4 game and now we more play on speed 3 because there is more things we can do between wars that keeps us engaged.
 
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I have to say, Iam very curious what that will be! oO
9 Months sounds like a very solid, extensive and gamechanging (?) DLC ...
Sure, but that's 6 ppl, and one of them (Lars ;* ) is probably just making coffee for everyone. I wouldn't expect anything to big.
 
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I missed this video part at first viewing - very cool to get to know y'all a bit at the same time as learning you've been working on "something very special" for 9 months :O
 
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I missed this video part at first viewing - very cool to get to know y'all a bit at the same time as learning you've been working on "something very special" for 9 months :O
Only one person brave enough to say that their favourite start was a minor, no guts these guys (with that said Argos is a pretty hardcore start!)
 

SAS

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Nice! I love this game and am excited about the new dev's
 
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Braindrift

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We're so happy about the warm and welcoming response to us joining in on the I:R project, thank you all for that, it means a lot to us!

  • How good and frequent is the communication between the 2 studios?
We've had great communication from day one and its only improved since then, we communicate on a daily basis. @Arheo have been giving us a lot of autonomy on the creative side, being involved just enough to make sure things align nicely. This has been a key thing as it allows us to work independently and efficient, and not bogging down the Stockholm team with additional management. Now in corona-times when most of us is still working from home, its almost unnoticeable that we have two teams working on different locations, everyone is just a video-conference call away.

  • Will you have cameo characters in the game?
I sure hope so, sooner or later :)

Psss, (whispers: anybody know a great route for extracting an espionage mission in Malmo?)
Crossing over the bridge from Denmark/Copenhagen is probably a bit tricky with all the border-checks and so on. I would recommend entering through Balkan -> Russia -> Finland, crossing the Finnish/Swedish border in Haparanda and make your way south along the coast by foot, bike and hitch-hiking. Once in Skåne county, you can just take a Pågatåg (train) and enter Malmö from the north.

Sure, but that's 6 ppl, and one of them (Lars ;* ) is probably just making coffee for everyone. I wouldn't expect anything to big.
Lars makes the greatest coffee though, coffee fueled development ftw!

I missed this video part at first viewing
Your mind isn't playing tricks on you, we edited in the you-tube vid after this DD was posted since the vid came up a while later. Sorry if we made you question your sanity.
 
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Jays298

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It's Latin. You can put the words in any order you want.

Glad to see the game has a big team.