Dev Diary 9: It's just a flesh wound!

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alfian

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Maybe it's Berber Pack and New Western Pack.
 

richvh

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It's Hedgehog Face Pack and Secret Bear Unit Pack.
 

sreckom92

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It's Hedgehog Face Pack and Secret Bear Unit Pack.
But they are already in the game.
If you don't believe me, ask Groogy.
 

richvh

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Hedgehogs and Secret Bears are in game, true, but we are still lacking the face and unit packs.
 

TheStrangerOrg

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could you make morale a more significant factor in battles? aka, atm i think there is just the same moral cap for everyone. But professional disciplined troops or veteran troops should have better morale than peasants or warrior cultures better than merchant cultures or mercenaries for example. then smaller forces with high morale and highly disciplined troops could beat a bit bigger armies which have worse morale, all else being equal.
 

mceppos

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What event troops reinforce?
Retinues have had a supply range since rajas of India.

i can tell you certain that in my most recent (from like 3 months ago) 867 Hvitserk campaign i still had my event troops well into 1100's and the would reinforce. I still had them because i only used them when absolutely necessary. the event troops eventually died but thats because i lost a major battle against France.

Update: just went and checked the save that still had the event troops they dont reinforce anymore. they did the last time i played that campaign though, which was back in September. so i guess the issue is fixed now.
 
Last edited:

drimer

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Yeah, i kinda prefer the old battle mechanics, i had rebels and i needed 12 battles (in a period or like 2-3 years) to finaly defeat my rebellion juste because the army keeps retreating with like 20% casualities. Even in EU4, we didn't need that many battles. + i don't like the fact the army retreating is invulnerable, i find this unrealistic, if your army can reach the retreaters, they should kill them, not like following them until they wanna fight ;). But, this patch has many good point, but the combat mechanic need some fixes, i think.
 

Rags17

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Do you guys know that sieges are now HEAPS faster ? You can now launch a successful assault with around three times the enemy number rather than ten, with higher odds ensure nearly zero losses. Sieges also take place in around 3-4 ticks only, so it is entirely possible to siege down an entire province in around 2-3 weeks with a big enough force.

Let them come back, by that time I will have built my fort to lock down the area and moved on to the next province.
 
Last edited:
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Quaade

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the retreat mechanic isn´t nearly as good as in EU4, had them march through and to hostile lands, when I had boats or land nearby that I owned they could retreat back to... Well, it might improve in time at least :)