• We will be taking the forums down for scheduled maintenance on 12 August 2020 at approximately 3PM CDT (8PM UTC / 10PM CEST), this downtime is currently estimated to last around 1 hour.
  • Pre order now!

    Paradox Development Studio brings you the sequel to one of the most popular strategy games ever made! Crusader Kings III is soon upon us and you can pre order it today!


    Releasing September 1st 2020

Boristus

No QA testing, we die like men
54 Badges
Jan 1, 2010
145
158
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Prison Architect
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rule Britannia
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Stellaris
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
To represent the Maronites and possibly other Eastern Catholics .. or perhaps western Orthodox for that matter, I would go for two separate things in Christianity:
  1. Rites. These are to do with the traditions of your church, and could be represented by having distinct marriage rules, distinct clergy rules and organization
  2. Communions to represent common doctrine/tenets (like Christological doctrines) .
Instead of making it a Christian/Catholic-only mechanic, the CKIII team could solve a lot of the apparent weirdness in the religious setup by making Rites a fourth religion tier below Faiths and making things like Insular Christianity, the Islamic Schools, and the various cults of the Hindu gods “Rites” under their parent faith instead full-on faiths in-and-of themselves.
 

Varren

First Lieutenant
29 Badges
Oct 31, 2017
290
329
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Age of Wonders: Planetfall Sign Up
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Stellaris: Apocalypse
  • Crusader Kings II: Jade Dragon
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: Charlemagne
I believe they're representing that with the interfaith relations system. We've already seen Hostile and Evil; presumably it can go all the way up to Full Communion to represent Islamic schools and whatnot.
 

Flamestar

Corporal
33 Badges
Oct 20, 2018
32
47
19
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: Cadet
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Victoria 2
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
since they already said Yazidi is in and no longer a "Muslim heresy" and rather its own separate thing, I imagine it will be under Pagan, since it being "oriental" seems a bit weird. Though Pagan has some connotations that aren't great considering modern religious politics, to be honest
Would it not be still considered Abrahamic
 

LumberKing

Philosopher
93 Badges
Dec 16, 2013
3.834
473
www.christianforums.com
  • Rome Gold
  • Crusader Kings II
  • Sengoku
  • Europa Universalis IV: El Dorado
  • March of the Eagles
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Hearts of Iron II: Armageddon
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Gold Edition
  • Stellaris: Leviathans Story Pack
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Cities: Skylines - Parklife Pre-Order
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Golden Century
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Holy Fury
  • Stellaris: Apocalypse
  • Europa Universalis III: Collection
  • Hearts of Iron III Collection
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Imperator: Rome Sign Up
  • Cities: Skylines - Parklife
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: Rights of Man
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Magicka 2: Ice, Death and Fury
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rule Britannia
  • Majesty 2 Collection
Armenian Apostolic Church is part of Oriental Orthodoxy- same as Coptic Church. Why is there a difference between those Faiths in game?

Also, are tenets or doctrine customizable via events? Can mods basically introduce events where doctrines or tenets change?

What about Unions between Christianity? For example Council of Lyons and Union between Orthodox and Catholic Churches? Will they be anyhow represented in the game? And what about Chalcedonian and Great Schism ? :O

This looks great.. I am so looking forward to this! GJ
Exactly. As said before, if the Copts from the Armenians are getting separated, then what about the Syriacs? Likewise, shouldn't Eastern Orthodoxy deserve a similar treatment since the Orthodox Patriarchs were very much autonomous from each other? The setup from CK2 was fine if a little flawed.
 
  • 1
  • 1
Reactions: Ezumiyr and cybrxkhan

Varus90

First Lieutenant
52 Badges
Mar 17, 2012
279
540
  • Crusader Kings II: Jade Dragon
  • Pillars of Eternity
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Conclave
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Victoria 2
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • BATTLETECH
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Prison Architect
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Victoria 2: A House Divided
  • Sengoku
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Knights of Pen and Paper +1 Edition
  • Hearts of Iron III Collection
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
So, we can see how religions will split off from each other, but I wonder how the game would handle "faiths" merging together? For instance, to take a (much) more recent example, a current mainstream Wesleyan "faith" (United Methodists) was born from the Evangelical United Brethren, itself a product of a merger, and the Methodists merging.
 

MinotaurWarrior

Sergeant
1 Badges
May 8, 2014
97
223
  • Crusader Kings II
So, we can see how religions will split off from each other, but I wonder how the game would handle "faiths" merging together? For instance, to take a (much) more recent example, a current mainstream Wesleyan "faith" (United Methodists) was born from the Evangelical United Brethren, itself a product of a merger, and the Methodists merging.
Or in 1994 when the schism of the first council of Ephesus was healed by the Common Christo ogical Declaration Between the Catholic Church and the Assyria Church of the East.

The last game had a "heal the great schism" option that was completely ahistorical, it would be interesting if they added a mechanic to heal other schisms.
 

Eryops

Private
21 Badges
Apr 16, 2020
23
29
  • Crusader Kings II
  • Pillars of Eternity
  • Imperator: Rome - Magna Graecia
  • Imperator: Rome
  • Crusader Kings II: Holy Fury
  • Shadowrun Returns
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
Or in 1994 when the schism of the first council of Ephesus was healed by the Common Christo ogical Declaration Between the Catholic Church and the Assyria Church of the East.

The last game had a "heal the great schism" option that was completely ahistorical, it would be interesting if they added a mechanic to heal other schisms.
That's not really a union, the two churches simply agreed on a doctrinal issue.

And a mending of the Great Schism isn't really ahistorical; an agreement to mend it was reached in 1439 at the Council of Florence. The Byzantine emperor was desperate for help from the West against the Ottomans, so the Orthodox embassy accepted Catholic doctrine and the supremacy of the Papacy. The public in Constantinople disliked that agreement though and after the Ottomans conquered Constantinople they installed anti-western Patriarchs so as to isolate Orthodox Christians from the West and make them easier to control. That's why this mending of the schism lasted less than two decades.
 

DreadLindwyrm

Augustus of the North
76 Badges
Jan 31, 2009
7.863
3.415
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Third Rome
  • Imperator: Rome Sign Up
  • Age of Wonders: Planetfall Sign Up
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Ancient Relics
  • Stellaris: Distant Stars
  • Imperator: Rome Deluxe Edition
  • Stellaris: Lithoids
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 200k Club
  • Hearts of Iron IV: La Resistance
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
It would be nice if there was a way to heal the Great Schism from both sides.

Having to do it by basically conquering and converting from the Catholic side isn't really the way I want to go with trying to do it.

But to solve it "diplomatically" by some sort of cross-church council could be difficult to manage, especially with setting sensible triggers.

If there's a way to align the doctrines and traits of the religions without wandering into forming a new faith it'd be a starting point - align the two, and if they collectively control all the Patriarchal seats, and the Pope and Patriarchs have good relations, then a council could be called to discuss the schism, with many, many events being possible to let different characters have an influence on the result.
 

MinotaurWarrior

Sergeant
1 Badges
May 8, 2014
97
223
  • Crusader Kings II
That's not really a union, the two churches simply agreed on a doctrinal issue.

And a mending of the Great Schism isn't really ahistorical; an agreement to mend it was reached in 1439 at the Council of Florence. The Byzantine emperor was desperate for help from the West against the Ottomans, so the Orthodox embassy accepted Catholic doctrine and the supremacy of the Papacy. The public in Constantinople disliked that agreement though and after the Ottomans conquered Constantinople they installed anti-western Patriarchs so as to isolate Orthodox Christians from the West and make them easier to control. That's why this mending of the schism lasted less than two decades.
Sorry, I was unclear. What I mean is this:

None of the major church schisms have ever been completely reversed in the way the "Mend the Great Schism" event from LoR represents, with an irreversible, sudden, worldwide, total event. That's what I meant by it being ahistorical. I don't mean to imply it's baseless.

The 1994 declaration also doesn't represent a total event like the LoR decision - the churches are still separate organizations, though members can literally take communion at either church. But it does represent a different schism being addressed and healed in a way that I think invites us to ask, "what if".

These original theological issues that the CKII Era churches schismed over were largely fine points of Greek grammar and semantics. In one case, both sides have officially declared that the original issue is resolved.

If we're open to having decisions to do LoR style total schism reversal, why not open it to all of the schisms?

What if the Oriental churches convinced the Chalcedonians that the "Miaphysite" formulation is perfectly good?

I just think it would be interesting if they expanded that event into a mechanic usable by all (or most) faiths of the same religion.
 

Eryops

Private
21 Badges
Apr 16, 2020
23
29
  • Crusader Kings II
  • Pillars of Eternity
  • Imperator: Rome - Magna Graecia
  • Imperator: Rome
  • Crusader Kings II: Holy Fury
  • Shadowrun Returns
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
None of the major church schisms have ever been completely reversed in the way the "Mend the Great Schism" event from LoR represents, with an irreversible, sudden, worldwide, total event. That's what I meant by it being ahistorical. I don't mean to imply it's baseless.
Yeah, a complete merger of churches has not occurred. However Eastern-rite Catholic Churches, which are former Orthodox, Miaphysite and Nestorian and have accepted the authority of the pope while being allowed to practice their original rites, do exist.

I think that the way the event was presented in CK2 did make sense. If the Byzantine emperor had succeeded in reconquering Italy and establishing himself as a major power in Western Europe, then the pope would have been extremely motivated to accommodate his desires and if not he'd have gotten replaced by someone who did. The reason the pope had crowned Charlemagne as emperor was the weakening of Byzantine power in Italy after all, so popes do pay attention to geopolitics. Of course not every Catholic would have been willing go along with that and you'd end up with groups of Catholics who rejected this merger, similarly to how Old Believers in Russia or the Old Calendarists in Greece separated themselves from their churches over changes in religious practice, but CK2 allowed Catholics to continue to exist as an Orthodox heresy to represent that.

If we're open to having decisions to do LoR style total schism reversal, why not open it to all of the schisms?
Fair enough, I'm not opposed to something like that. My guess is that it didn't happen because it would be too much work to have scripted events for every possible merger. There's always the old-fashioned way of doing that of course; just conquer the provinces with a certain type of Christianity and then convert them all. :)
 

GoldenBear10

A Ray of Light from the Heavens
70 Badges
Jul 3, 2010
215
39
  • 500k Club
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Pillars of Eternity
  • Imperator: Rome Sign Up
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome - Magna Graecia
  • Steel Division: Normandy 44 Deluxe Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
....

Hard lock, but could be modded in script to support the later.

....
As noted in response to another Dev Diary, if the goal is to role play, then it feels more fitting that the player have the right to break the rules, but at the consequence of severe penalties in opinion from others who are more faithful and devout.
 

Varren

First Lieutenant
29 Badges
Oct 31, 2017
290
329
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Age of Wonders: Planetfall Sign Up
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Stellaris: Apocalypse
  • Crusader Kings II: Jade Dragon
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: Charlemagne
As noted in response to another Dev Diary, if the goal is to role play, then it feels more fitting that the player have the right to break the rules, but at the consequence of severe penalties in opinion from others who are more faithful and devout.
You're in the Middle Ages. For all practical purposes, if your religion won't recognize your marriage, you can't get married. You can always take them as a lover, instead.
 

Masternachos

the Affable
64 Badges
Jun 10, 2010
1.106
376
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Mare Nostrum
  • Victoria: Revolutions
  • Europa Universalis IV: Dharma
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Conclave
  • Cities: Skylines - Parklife
  • Crusader Kings II: Holy Fury
  • Stellaris: Galaxy Edition
  • Stellaris: Megacorp
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Lithoids
  • Cities: Skylines - Green Cities
  • Stellaris: Ancient Relics
  • Stellaris: Apocalypse
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Stellaris: Distant Stars
  • 500k Club
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Cities: Skylines - After Dark
You're in the Middle Ages. For all practical purposes, if your religion won't recognize your marriage, you can't get married. You can always take them as a lover, instead.
That's still basically true today, albeit replacing "religion" with "government".
 

Qassamala

Recruit
10 Badges
Oct 24, 2019
8
8
  • Cities: Skylines
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
Regarding the screenshot: "Screenshot of Egypt and Nubia, showing the diverse number of Faiths in the region", I noticed the Waaqi faith is present close to the coast of what is modern day Djibouti and Eritrea. Is the screenshot reflecting the start date of the game or any other point in time? I am asking because the Waaqi faith was practiced by the Oromo as well before they later converted to Christianity and Islam, and although the whereabouts of their "homeland" has been debated over the years (centuries), much point to what you presented in dev diary #26 as Bali, Sidamo, Ganale, so a suggestion would be that the Waaqi faith be represented there in some form as well. But it really depends on the time discussed and where you place the oromo, if you do include them as a culture in the game. Looking forward to the game!
 

es333

Lt. General
51 Badges
Apr 16, 2007
1.281
869
  • Hearts of Iron IV: Cadet
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: El Dorado
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Rome Gold
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Knights of Honor
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury Pre-order
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Europa Universalis III Complete
  • Majesty 2
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
I hope that Estonians/Finns will not have the same faith as some Finno-Ugrians in Siberia. :D
The faith used at least in Estonia should be some combination of Asatru and Suomenusko.
 
  • 1
  • 1
Reactions: ArVass and Fofotron

Qassamala

Recruit
10 Badges
Oct 24, 2019
8
8
  • Cities: Skylines
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
Regarding the screenshot: "Screenshot of Egypt and Nubia, showing the diverse number of Faiths in the region", I noticed the Waaqi faith is present close to the coast of what is modern day Djibouti and Eritrea. Is the screenshot reflecting the start date of the game or any other point in time? I am asking because the Waaqi faith was practiced by the Oromo as well before they later converted to Christianity and Islam, and although the whereabouts of their "homeland" has been debated over the years (centuries), much point to what you presented in dev diary #26 as Bali, Sidamo, Ganale, so a suggestion would be that the Waaqi faith be represented there in some form as well. But it really depends on the time discussed and where you place the oromo, if you do include them as a culture in the game. Looking forward to the game!
From IGN's Crusader Kings 3 - Map Overview video. 1 min 35 secs into the video. 867 Start date.
 

Attachments

  • 1
Reactions: Saosis
Apr 8, 2020
444
396
Instead of making it a Christian/Catholic-only mechanic, the CKIII team could solve a lot of the apparent weirdness in the religious setup by making Rites a fourth religion tier below Faiths and making things like Insular Christianity, the Islamic Schools, and the various cults of the Hindu gods “Rites” under their parent faith instead full-on faiths in-and-of themselves.
Yay. I guess I am not alone in thinking this way.
 
  • 1
Reactions: Fofotron

dervishefendy

Recruit
11 Badges
Mar 6, 2020
5
76
  • Crusader Kings II
  • Cities: Skylines
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Cities: Skylines - Campus
there is problem with seljuk faith. i saw a video in youtube, malik shah -heir of the saljuk sultan alp arslan-, as his faith ashari. but that is wrong. a lot of chronicles says he and nearly all of saljuk family was hanafi. hanafi was the school of maturidi faith. but ashari faith was followed by shaafi school practicers. actually in that period nearly all of sunni turkic tribes was maturidi. can you fix that please?
 
  • 1
Reactions: Admiral Boysen

Xain

Captain
77 Badges
Nov 22, 2010
459
448
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Prison Architect
  • Cities: Skylines - Parklife Pre-Order
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury Pre-order
  • Cities: Skylines - Campus
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • 500k Club
  • Stellaris: Distant Stars
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Golden Century
  • Stellaris: Galaxy Edition
I have probably missed that bit of information, but is there a way to change the doctrines - or even tenets - of a reformed religion without making a new religion?
 

DreadLindwyrm

Augustus of the North
76 Badges
Jan 31, 2009
7.863
3.415
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Third Rome
  • Imperator: Rome Sign Up
  • Age of Wonders: Planetfall Sign Up
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Ancient Relics
  • Stellaris: Distant Stars
  • Imperator: Rome Deluxe Edition
  • Stellaris: Lithoids
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 200k Club
  • Hearts of Iron IV: La Resistance
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
I have probably missed that bit of information, but is there a way to change the doctrines - or even tenets - of a reformed religion without making a new religion?
You seem to need to make a new faith at present.
 
  • 1
Reactions: TheDarkMaster