So an entire system needs to be redesigned because a small amount of the text might bug a small amount of players? As I said, this is a very small and highly irrelevant complaint. We've had these kinds of things in almost every PI game, and yet it was never so terribly awful as to ruin the game. If you're unhappy with this, then there is always plenty of modding potential to fix it. PI is not obligated to cater to your personal preferences, especially given that they've dismissed your complaints personally.
You know thats not the problem by now Dafool! we have discussed this endlessly and you even agree on some of my points, so don't turn it down to a problem of "immersion breaking" thats just another bad outcome from the design, but thats hardly a problem compared to the deterministic paths and outcomes the system might produce (I am saying might since we can't know yet)
We've seen some of the nation specific NI's. We've seen little of generic NI's. We've seen little of the generic idea groups. We've heard next to nothing about game balance with these ideas. We're far from having all the information yet. And still you think you have all the info and are now entitled to call the game "flawed". I'm telling you that your specific complaint, that NI's might be too "deterministic" (a term I would not use here), is not only a very minor one, but one that will likely garner any reaction from PI because it doesn't affect the game as a whole, especially at such an early stage.
I can't speak for others! but personal I don't see it as a flaw, I am worried about the mechanism looking deterministic in nature! should a Paradox dev write to us (Don't worry it wont be deterministic in nature and you will still see many plausible outcomes like in EU3 this is just flavour, then I would even stop arguing here.. I can live with a few immersion breaking moments! the fact however is atm, that we have seen alot of NI that are tagged to specific nations no matter the outcome and based on events over 100 years after the game start.. thats really the heart of the discussion here, as I wrote earlier, it might be that some generics are 100% identical, but with another name then I would still rather have had a game where you actually need to have certain requirements in order to get your bonuses (again the Swedish example with Finland comes to mind for easy understanding)