Just to start off, it consumes time to create good looking cites. You need to learn tricks. For example, i use the dirt road a lot because it is one of the most flexible networks available. It helps laying out the shape of a new neighbourhood and it also helps making good looking intersections. I feel it is like the 'street' road trick as in Simcity 4 to terraform the terrain surrounding the roads
. Ok, this is what you can do with Cities Skylines! Yes, with an healthy budget!
In the beginning...
Although, in the beginning? Well, I've played C:S before, but not that much hours. I was kinda disapointing with the overal plastic feeling to it. I waited, waited.. until i saw all these mods came out. Especially Precision Enginering and some trees and flowers got me in the game. I never expected this.. It is my second city. I like to keep an eye on details. And i can get pissed off if roads look unrealistic, bumpy.
I used the map Zephyr Hills. It has broken highway connections going inland but it works fine. I will connect those later, when I'm heading for the 'next' town. Yes, thats right, I don't like to create on big mega city. I like to create smaller towns, maybe a nice 200k city further inland but this is just a simple town.
Here ya go. The City. I already planned for an expansion along the coast.
A Top view, now the coastal side is developed.
Moving North
Its time to move north. In the previous screenshot you see a bridge going diagonally over the highway. I like that because it breaks the boring grid.
The bridge to the north
You see, I connected my town to the outer world with a Train station! I had to redo the intersection area and while I was at it, I decided to also create a nice Bus terminal in front of the train station.
The trainstation
Redo the Industrial interchange
I also had to redo the nice circular interchange at the Industrial district. The problem was that I had to fit in a cargo train station for importing and exporting goods.
Look at those flowers!
From 2km height
More eye-candy
In the beginning...
Although, in the beginning? Well, I've played C:S before, but not that much hours. I was kinda disapointing with the overal plastic feeling to it. I waited, waited.. until i saw all these mods came out. Especially Precision Enginering and some trees and flowers got me in the game. I never expected this.. It is my second city. I like to keep an eye on details. And i can get pissed off if roads look unrealistic, bumpy.
I used the map Zephyr Hills. It has broken highway connections going inland but it works fine. I will connect those later, when I'm heading for the 'next' town. Yes, thats right, I don't like to create on big mega city. I like to create smaller towns, maybe a nice 200k city further inland but this is just a simple town.
Here ya go. The City. I already planned for an expansion along the coast.
A Top view, now the coastal side is developed.
Moving North
Its time to move north. In the previous screenshot you see a bridge going diagonally over the highway. I like that because it breaks the boring grid.
The bridge to the north
You see, I connected my town to the outer world with a Train station! I had to redo the intersection area and while I was at it, I decided to also create a nice Bus terminal in front of the train station.
The trainstation
Redo the Industrial interchange
I also had to redo the nice circular interchange at the Industrial district. The problem was that I had to fit in a cargo train station for importing and exporting goods.
Look at those flowers!
From 2km height
More eye-candy
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