Would it be possible for someone to explain in detail how the overrun mechanic works?
My current understanding is that it is composed of two potential situations:
1. Encirclement-like situation: when you have the only tile connecting your forward-tile to the mainland being captured before your retreating from the prior tile troops get there.
2. Pure overrun when your troops have a head-to-head battle tile vs tile (no encirclement from any side). and where somehow the losing troops get overrun without an encirclement.
Could anyone explain the mechanic in case #2(non-encirclement overrun)? What pre-requisite circumstances allow this to happen?
I haven't seen many recently but I clearly remember they were present in prior versions especially if you rushed with high-speed troops.
My current understanding is that it is composed of two potential situations:
1. Encirclement-like situation: when you have the only tile connecting your forward-tile to the mainland being captured before your retreating from the prior tile troops get there.
2. Pure overrun when your troops have a head-to-head battle tile vs tile (no encirclement from any side). and where somehow the losing troops get overrun without an encirclement.
Could anyone explain the mechanic in case #2(non-encirclement overrun)? What pre-requisite circumstances allow this to happen?
I haven't seen many recently but I clearly remember they were present in prior versions especially if you rushed with high-speed troops.
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