I assumed the stations were a way of dealing with a 'fast raider' tactic (using small fast ships with a quick FTL technology to destroy infrastructure such as spaceports). A few stations in critical systems will protect you from this tactic.
In addition, they give you extra combat power for a defensive tactic - with two equal powered empires the stations will give you a significant advantage.
In addition, they give you extra combat power for a defensive tactic - with two equal powered empires the stations will give you a significant advantage.
- 1
- 1