Personally, I think the new estates are a brilliant idea, however the trichotomy of church, nobles and burghers will not suit every faction.
So here is an opportunity to pick of faction or a culture and choose which estates you think would best represent the historical divisions of power within that faction/culture, and what bonuses you would assign them.
I'd go first with Irish Gaelic factions. There were certainly nobles and the church had a lot of power to boot, but the mainly rural nature of Gaelic society would not give burghers much power. One group that did have overwhelming influence were the learned classes, i.e. bodies of hereditary learned dependent upon the kings patronage, be they poets, judges, historians or doctors who had special immunities within society. Keeping these on side lead to better social cohesion and social order, stronger prestige, as well as granting some technological benefit.
What estate would you add to the game?
So here is an opportunity to pick of faction or a culture and choose which estates you think would best represent the historical divisions of power within that faction/culture, and what bonuses you would assign them.
I'd go first with Irish Gaelic factions. There were certainly nobles and the church had a lot of power to boot, but the mainly rural nature of Gaelic society would not give burghers much power. One group that did have overwhelming influence were the learned classes, i.e. bodies of hereditary learned dependent upon the kings patronage, be they poets, judges, historians or doctors who had special immunities within society. Keeping these on side lead to better social cohesion and social order, stronger prestige, as well as granting some technological benefit.
What estate would you add to the game?
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