Posted latest trial runs for my experiments with the POP cash / POP demands These try to tweak the POP demands to meet 100/50/0 in early game for a European Major. More raliroads and tech will boost these numbers - excessive conversion of clerks and capitalists will reduce them.
Effect - most POP needs goods prices are substantially reduced - this makes clothes and furniture and paper less of a money maker. Steel still makes good money.
Total income is about the same provided tax rate on poor is increased >50%. They still get their basic needs up to 70% or so as the cost is reduced
Still working on why capitalists and aristocrats are still lagging
Posted these for info / comparison with Willhelm's MOD
Effect - most POP needs goods prices are substantially reduced - this makes clothes and furniture and paper less of a money maker. Steel still makes good money.
Total income is about the same provided tax rate on poor is increased >50%. They still get their basic needs up to 70% or so as the cost is reduced
Still working on why capitalists and aristocrats are still lagging
Posted these for info / comparison with Willhelm's MOD