I look forward to how you improve on this. Personally I created the base of my maps before starting to write, I might still tweak them a bit.
I probably will going forward, as I'll have a better grasp on the operational movement with regards to where everyone is. That way, the text flows from the maps, etc.
That's a risky move. I'm intrigued as to what you invade next, if not France.
The answer may shock you.
I have given that a look and the operational codenames look properly German (i.e. giving away the entire point of the operation and defeating the entire point of using 'code'.)
Yeah. I wanted titles that would "work" as far as instantly conveying where they were, but also could notionally be the operation name.
The path itself... I can see my future contains a great deal of sighing in disappointment at the Allied AI. I say disappointment, more resignedly noting it has performed down to my low expectations.
Unfortunately. I'm actually going to be building another computer because one of my laptops shit the bed and died (and a gaming laptop too... of course it was bloody old, but still), and I've installed a game on another old laptop... so maybe five computers? And if that works out, I'm going to be fighting myself, because at this point, I need some challenge... I'll probably have three on the Axis (Ger, Ita, Jap), and two on the Allies (GB and USA). I'll introduce some rules: port the militaries of the smaller powers (HUN, BUL, etc) to keep them from wandering off into doing stupid shit, leave their AIs running the nations themselves and some other bits. Introduce cycling rules about ships and aircraft... I'll have a whole post about it so that everyone can weigh in.
Hey, now, the AI may yet surprise you. After all, there are no expectations so low that they may not still fail to be met!
Oh dear god yes. Things get weird.