Call Kenny Loggins, you're in the DANGER ZONE...
- Dec 5, 2008
Very detailed historical rendition of the game events. Interested to see how the game-development piece goes.
Thank you! Significant amounts of information came from an undergrad class I took last spring: "Europe in the Age of Total War, 1914 - 1945." A great class, and I wish I had still been in school for his "Nazi Germany" class last fall, unfortunately I graduated and wasn't about to sit for a class I wouldn't get credit for. Can I ask what you mean by "game-development"? Because there were a few events in there that came from the game... or do you just mean the other stuff that I'm doing (the R&D, military build-up, etc)?
A fine effort balancing some in depth background and weaving in game events.
I'll admit that out of all the changes the one I am struggling with most is the idea of a single, competent, German intelligence agency. It's weird enough there being only one of them (surely there should be at least 3, with deliberately over lapping responsibilities?) but them being competent is frankly shocking!
You're quite right: if anything there should be a redundant number of intelligence services, as there are seemingly in every nation (I believe at last count there are about fifteen in the US). I think I'm going to have Frick be amassing his own little empire, but Canaris wasn't ineffective by any stretch until he started becoming disillusioned with Herr Hitler. Just wait until you see how competent the Italians are!
Dropped-in out of lurker-mode - looks to be very high-quality. Bravo...man.
Until a few years ago, I knew very little about the Spanish Civil War and then watched an old Granada? documentary; what a drama. Interested to read how you tell...yeah.
Glad I can tempt people out of lurking! Since I was playing as Germany and Italy (in a LAN session) this time, I only have screen caps and save games that I can load up as to tell the story, which honestly should be enough. It is a sideshow, albeit an important one.