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Robots

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Feb 19, 2014
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  • Crusader Kings II
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Well, this is my first AAR, so let's see how this goes.

Mods Used:
- Extended Timeline (Duh)
- Colonial World
- Spreading Culture
- Voluntary Abdication

The World: (as of 1174)
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Wait, did you say 1174? And why is Denmark so big?
I'm getting to that. First, let's take a closer look at each region.

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In Scandinavia, Adger glitched and never formed, which means no Akershus to make Scandinavia, yet.

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Those pesky Brits still hold continental territories. That's a problem.

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The Western Roman Empire is still holding out. They haven't been much trouble since they were crippled by a Peasant's War.

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When the Roman Empire split, it lost its land connection to North Africa. Thanks to the Colonial World mod, it became a colony, which rebelled. Many centuries later I integrated the Moors. The result: Maghreb Buddies!

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The Huns never really seemed to die out, or invade Rome for that matter. Now they're a Middle Eastern power and the lesser partner in a personal union with me. Sounds like a good deal if you ask me.

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One important thing I should note is that this specific game seems to favor large empires. Han China is no exception, seeing as it's swallowed most of Eastern Asia.

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Africa seems pretty stable. Lots of open land for later colonization too.

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South America too? There's gotta be a catch...

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There it is. The game's AI decided to go empire building in North America because I ate all of the European countries. It seems to be bugged, though, because I've observed the Native Americans colonize over the course of my game.

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At first I tried to go with a random New World, but that expired in the AD 400s. Now I'm left with weird renamings of provinces.

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There also seems to be a glitch that caused the Native Americans to lose their tech penalty, since they're at the same level that I'm on. This could get interesting later.

Considering that I'm starting this a thousand years in, I'll have to do some recap. The first three chapters of this will be that recap.

Chapters:
 
Last edited:

Robots

Recruit
6 Badges
Feb 19, 2014
9
0
  • Crusader Kings II
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Victoria 2
  • Hearts of Iron IV Sign-up
Chapter 1: Barbarian Unification (51-c400)

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There it is, the world at the start of the game, ripe with barbarian kingdoms to be united. It seems logical that, as my first step as a barbarian trying to conquer the world, that I unite the barbarians first. My first goal was to see if I could form Denmark by conquering the Jutes. The war was quick and easy. I had twice their military strength to begin with, and built my army and navy up even more while forging a claim on Fyn. I force-vassalized them, and then ten years later I annexed them. (This is a common strategy of mine when I'm trying to eat small nations. While OE isn't a problem here, it does become a problem later on.) Later a quick, disappointing war with the Angles and Saxons (really just the Angles, since I had the Franks and Rugii fight off the Saxons) showed me that the Angles had too high a base tax to annex in one war. The Heruli king just shrugged, took Ribe and Slesvig, and waited five more years for war.

However, the Saxon king died without an heir, making them the junior partner in a Personal Union with us. Nobody seemed to have had enough soldiers to stand up to me, seeing as the Romans were taking bites out of the southern tribes. Unfortunately, my king died and the union broke, which led to a quick war that reinstated the union, and then another quick war that vassalized the Angles.

After that, I has a series of several wars, about half without a casus belli, that barbarian blitzkrieg'd my way into being the most powerful barbarian tribe. As a reward for their faithfulness, I also gave Frisia to the Franks and most of Lombardy to the Angles.

At around AD 400, the map looked something like this:
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(You're all jealous of my epic paint skills.)

Something didn't seem right. It was the year 400, but no barbarian raids have started on Rome. It had even been so kind as to split up and start to decline. Where were the Vandals and Goths? Oh, wait. I conquered them. After a brief "oh, wait" moment, similar to how you'd react to accidentally pouring orange juice into your morning cereal, I decided to round up the barbarians, make allies with pretty much all of them, and send my pillagers on their belated conquest of Rome.