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EUTony

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What?

I cant download it on my mac, it says "Not available on current platform."
 

Gemberkoekje

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I was able to run CK2 with no problem... how can i change setting

Have a look at the settings file in the My Documents/EU4 map.
 

Gemberkoekje

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What?

I cant download it on my mac, it says "Not available on current platform."

A PDX dev unfortunately confirmed that there will not be a Mac demo.
 

Ethanol

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I'd like to thank paradox for listening to us and make the outline of belgian provinces a bit more correct (it's not perfect but at least I don't winch anymore when I see the spanish netherlands).

On the other hand there is this province of "rethel" where valenciennes should be (maybe a naming error ?).
 

5lyder

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Each time a siege phase happens a die? You mean dice?
die
noun \ˈdī\
plural dice or dies
Definition of DIE
plural dice : a small cube marked on each face with from one to six spots and used usually in pairs in various games and in gambling by being shaken and thrown to come to rest at random on a flat surface —often used figuratively in expressions concerning chance or the irrevocability of a course of action <the die was cast>

From the Merriam-Webster dictionary.
 

asamy

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No love for south east Europe again :D
 

Grubnessul

Your Friendly Dictator Next Door
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Thure

Chartularius Hamburgensis
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Doesn't sound as dandy though.

Why? Poland-Lithuania was a noble Republic in EU3. Noble Republic means there are elections... But's still nobles, they rule this land, because the elections are just for nobles.
 

unmerged(10773)

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Im reading through defines.txt and game files :D

I have also looked at the defines.txt.
something that caught my eye:

NAVAL_FORCELIMIT_MERCHANTS = 5, -- increase per merchant above base_value merchants.

Not worth taking Trading ideas but still nice.


ADVISOR_COST_INCREASE_PER_YEAR = 0.01, -- yearly increase in price in percent

We knew that advisors get more expensive...



FREE_IDEA_GROUP_COST = 3, -- modifier on cheapness of "free" idea Group

If modders want free ideas to unlock faster or slow



ALLOW_DESTROY_MANUFACTORY = 0, -- Should the player be permitted to destroy manufactories?

Modders can turn this on.



HEAVY_SHIP_MANPOWER_COST = 0.0, -- 1 = 1000 men in cost.
LIGHT_SHIP_MANPOWER_COST = 0.0, -- 1 = 1000 men in cost.
GALLEY_SHIP_MANPOWER_COST = 0.0, -- 1 = 1000 men in cost.
TRANSPORT_SHIP_MANPOWER_COST = 0.0, -- 1 = 1000 men in cost.

Ships costing Manpower was scrapped apparently.




MAX_MANPOWER = 10, -- years in mp pool
MIN_MONTHLY_MANPOWER = 0.1, -- 100 men/month is minimum

Modders disliking the limited Manpower can play around whit this.