Just noticed something in triggered_modifiers. Seems like we'll spend most of our WCs with a new friend
Code:######################################## # Overextension - Anti-Blobbing measure ######################################## overextension = { icon = 2 trigger = { OR = { NOT = { core_percentage = 0.5 } AND = { NOT = { ADM = 6 } NOT = { core_percentage = 0.66 } } AND = { NOT = { ADM = 4 } NOT = { core_percentage = 0.75 } } AND = { NOT = { ADM = 2 } NOT = { core_percentage = 0.85 } } } OR = { num_of_cities = 120 AND = { num_of_cities = 100 NOT = { centralization_decentralization = 4 } } AND = { num_of_cities = 90 NOT = { centralization_decentralization = 3 } } AND = { num_of_cities = 80 NOT = { centralization_decentralization = 2 } } AND = { num_of_cities = 70 NOT = { centralization_decentralization = 1 } } AND = { num_of_cities = 60 NOT = { centralization_decentralization = 0 } } AND = { num_of_cities = 50 NOT = { centralization_decentralization = -1 } } AND = { num_of_cities = 40 NOT = { centralization_decentralization = -2 } } AND = { num_of_cities = 30 NOT = { centralization_decentralization = -3 } } AND = { num_of_cities = 20 NOT = { centralization_decentralization = -4 } } } } global_revolt_risk = 3 minimum_revolt_risk = 3 stability_cost_modifier = 0.5 }
i'm unsure on how this works with two OR brackets
do one case in each to return true to get the modifier?