Who doesn't want to make their leader the god-emperor?
In a normal game that's next to impossible however.
Even if you skew the odds by increasing your founder species' life expectancy by 80 years or decrease
tech and tradition cost to a fourth you're still at the mercy of RNG once you're in the shroud.
There are no events leading up to claiming your godhood or increasing your chances of success. Same for your encounters with the shroud entities, no way of offering tribute in form of ressources (people are a ressource) nor are there any follow up events for the chosen one that I have encountered.
-There should be more ways (projects) to increase your leaders life expectancy.
-shroud events should be resolveable by offering things like Zro, rare ressources or pops (remove random deaths).
-exploring the shroud should be less of a gamble and allow for picking routes with sufficient psy-development.
-ways for gaining immortality in the end-game for the average pop and pop-growth policies.
-follow up events for the chosen one.
In a normal game that's next to impossible however.
Even if you skew the odds by increasing your founder species' life expectancy by 80 years or decrease
tech and tradition cost to a fourth you're still at the mercy of RNG once you're in the shroud.
There are no events leading up to claiming your godhood or increasing your chances of success. Same for your encounters with the shroud entities, no way of offering tribute in form of ressources (people are a ressource) nor are there any follow up events for the chosen one that I have encountered.
-There should be more ways (projects) to increase your leaders life expectancy.
-shroud events should be resolveable by offering things like Zro, rare ressources or pops (remove random deaths).
-exploring the shroud should be less of a gamble and allow for picking routes with sufficient psy-development.
-ways for gaining immortality in the end-game for the average pop and pop-growth policies.
-follow up events for the chosen one.