They can't retreat, so why do they get +33% Fire rate only if I enable "no retreat"? Shouldn't it have +33% fire rate no matter what?
While I like your description of what 'no retreat' entails for a defensive platform. What is the difference between that situation and the situation where the platform is still destroyed and still costs the same amount to replace (nobody survived). But you haven't enabled the no retreat policy so for some reason it's trying to be extra-fast at sub-light speeds or extra evasive to absolutely no effect?This could be explained by the staff not escaping to their life pods even when they realize the station is doomed. Also, the very space used for the emergency exits could be used for weapons and ammunition. Thirdly, the self-sacrificial nature of the staff manning the irradiated husk means they can still keep operating the station as they are melting in their space suits.