It kinda sucks how the defensive tree becomes a "get out of jail free card" with regards to attrition basically.
Either the defensive tree is OP, or scorch earth is WAY underpowered. Scorch earth costs more mil points than fortifications, it's a litle bit ridiculous if you ask me (compared to forced march where the per province cost is 2 mil points)
You should have HIGH attrition in provinces with scorched earth. (cold plains with not many plants to eat, nothing to forage.)
Scorching the earth means in reality, taking away every usable resources so that it doesn't fall into the hands of the enemy. That's on top of possible natural attrition factors.
The only realistic and accurate way to fight against scorched earth policy in real life, is superior logistics. (you need to bring everything with you literally, shelter, food, fuel, water, ammunition)
Foraging works for horses, somewhat, but men don't eat grass or shoot mud bullets! Or drink poisoned water etc...
That kind of logistical chain, where you would minimize attrition from scorched land, would perhaps only be possible with railroad communications, at the earliest point in military history. (this is assuming that you don't want to curb the number of your soldiers, in the scorched earth, so you would consume less resources)
Also, forced march should cause casualties to your own army, for each province travelled with forced march enabled (you shoudl not be able to force march infinite time period with the same army, it's impossible in real life, when you're dealing with foot infantry armies, everything being muscle powered, not the blitzkrieg mechanized warfare of modern times)
Either the defensive tree is OP, or scorch earth is WAY underpowered. Scorch earth costs more mil points than fortifications, it's a litle bit ridiculous if you ask me (compared to forced march where the per province cost is 2 mil points)
You should have HIGH attrition in provinces with scorched earth. (cold plains with not many plants to eat, nothing to forage.)
Scorching the earth means in reality, taking away every usable resources so that it doesn't fall into the hands of the enemy. That's on top of possible natural attrition factors.
The only realistic and accurate way to fight against scorched earth policy in real life, is superior logistics. (you need to bring everything with you literally, shelter, food, fuel, water, ammunition)
Foraging works for horses, somewhat, but men don't eat grass or shoot mud bullets! Or drink poisoned water etc...
That kind of logistical chain, where you would minimize attrition from scorched land, would perhaps only be possible with railroad communications, at the earliest point in military history. (this is assuming that you don't want to curb the number of your soldiers, in the scorched earth, so you would consume less resources)
Also, forced march should cause casualties to your own army, for each province travelled with forced march enabled (you shoudl not be able to force march infinite time period with the same army, it's impossible in real life, when you're dealing with foot infantry armies, everything being muscle powered, not the blitzkrieg mechanized warfare of modern times)