• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Corpse Fool

Field Marshal
46 Badges
Mar 3, 2017
2.922
6.755
  • Crusader Kings II
  • Cities in Motion 2
  • Magicka
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: No Step Back
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Hong Kong
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Battle for Bosporus
  • Stellaris: Leviathans Story Pack
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Pillars of Eternity
  • Teleglitch: Die More Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44
  • Steel Division: Normandy 44 Deluxe Edition
  • Surviving Mars
  • BATTLETECH
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Hearts of Iron III
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Dragonfall
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normand 44 - Second Wave
  • Stellaris: Synthetic Dawn
I mean to have +50% soff attack for support from SF-R doctrine, and all support companies was selected to maximize the soft attack, like the 5 above.

It is "just a case" in theory, but if this case is very good, then it can be 80% of actual game cases.
If that is the case (heh) I'd rather you give me the tech levels and designs and such as to be more accurate to the conditions you suspect you would encounter, to give you information that is more usable for you.

SF R/L and max tech (minus rocket engine techs that would slightly boost rocket arty), with double arty, tank recon, heavy flames (both designed to stress soft attack) and MPs will be adding 184.1 soft attack to the formation. 4mot+1 medium tank (designed to stress soft attack) would be offering 121.2, a 3/2 would be 164.4. A 10w would therefore have 305.3 or 348.5 attacks, across a full 80w being 2442.4 or 2788. Quadrupling the mot/tanks/width up to a 16/4 or 12/8 (more then tanks, not tanks then mot) would be 1337.8 and 1683.4. Which means the attack total increases by 83% or 66%, which means we're looking at a defense ratio shift of 55% or 60% of whatever we had assumed the original ratio to be. If we assume they had enough defenses for a 60% damage reduction, they would now only have only 47% or 50% damage reduction, which would be a 32.5% or 25% increase in average damage dealt.

This probably isn't really usable information though.