This is somewhat specific and I doubt many people will have this issue. So the interface for declaration of war uses Return to start a war. So do half the other interfaces for simple actions like messages. Therein lies my problem - game treats war declaration interface as separate window, and sometimes that window accepts hotkey input despite being closed(technically its probably open but not displaying.
Long story short remove this line plz:
guiButtonType = {
name = "AgreeButton"
position = { x=280 y =525}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
shortcut = "RETURN"
delayedTooltipText = ""
buttonText = "WARTITLE"
buttonFont = "vic_18"
}
Yes I can do it by hand every time, but do we really need a hotkey that can significantly hamper a run (accidental truce breaking is bad).
Alternatively fixing the window glitch would be nice but since it happens in few other places I suspect its not easy,
Long story short remove this line plz:
guiButtonType = {
name = "AgreeButton"
position = { x=280 y =525}
quadTextureSprite ="button_type_4"
tooltip = ""
tooltipText =""
shortcut = "RETURN"
delayedTooltipText = ""
buttonText = "WARTITLE"
buttonFont = "vic_18"
}
Yes I can do it by hand every time, but do we really need a hotkey that can significantly hamper a run (accidental truce breaking is bad).
Alternatively fixing the window glitch would be nice but since it happens in few other places I suspect its not easy,
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