What about making it dependent on population of province? If you recruit some new units, the population in province will decrease (inhabitants will change to soldiers). So you'll be forced to take reinforcements from more provinces, because taking them from one could end by loss of whole population (hehe).Spricar said:indeed, something should be done to limit the recruitment. It is highly unrealsitic, that you can use all your manpower to draft forces from one province only and that these can all be, let say cavalry. It just wasn't possible to field a 50 000+ army of noblemen cavalry...
Note: Before you shot down this idea, thing about it a bit. It will not be a micromanagement, because the game could keep a minimal population in province so you'll be unable to recruit it all. The game will simply not allow you to recruit more units than is in possibilities of current province. This will actually need smaller armies (ten time smaller as in EU2, for example). Finally it will look in some way same as it looks now in EU (now depend on taxes, in EU3 could depend on population).
EDIT: I agree with last post. Destroying enemy army could increase your warscore more than only defeat it. And a battle won against army that had it's morale less than 40% of it's maximum could do nothing with warscore. So pursue of retreating enemies will not help you with your warscore.
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