The covenants with shroud patrons are demonic pacts with eldritch horrors. A very common trope, perhaps the very most common, is that demonic pacts for benefits come with two alternate price tags: you suffer severe personal consequences, unless you make sacrifices as payment. However, Stellaris still lacks the latter option.
If Death Cults offered that option, the potential synergy of trope, lore, flavour, roleplaying and fun is massive. Besides directing your empire's Sacrifices towards the patron of the covenant, turning your empire into a demon-worshipping cult to the Eater of Worlds or the Instrument of Desire, you could also be more pragmatic and only construct Sacrificial Shrine holdings on the worlds of your subjects, letting them be the ones to pay the price for your unnatural abilities. This would also have the benefit of providing an option for those who like the covenants, but dislike the randomness of the personal consequences of entering a demonic pact. Especially now that leaders are becoming fewer and much more valuable.
More specifically, the suggestion is that:
If Death Cults offered that option, the potential synergy of trope, lore, flavour, roleplaying and fun is massive. Besides directing your empire's Sacrifices towards the patron of the covenant, turning your empire into a demon-worshipping cult to the Eater of Worlds or the Instrument of Desire, you could also be more pragmatic and only construct Sacrificial Shrine holdings on the worlds of your subjects, letting them be the ones to pay the price for your unnatural abilities. This would also have the benefit of providing an option for those who like the covenants, but dislike the randomness of the personal consequences of entering a demonic pact. Especially now that leaders are becoming fewer and much more valuable.
More specifically, the suggestion is that:
- Death Cult empires gain a new sacrificial edict if they are in a covenant with a shroud patron.
- The sacrificial edict can be used to block the negative consequences of the covenant, gain more Favor, and possibly also add to the benefits.
Last edited:
- 2