Dear PDX, when are you going to start working on EU5?

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GulGnu

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Every time someone asks we plan in another DLC into our schedule delaying when we can work on EU5 by another half year.
Every time someone miss attributes something to be in the engine we delay it by a full year just out of spite.

I think you should change the engine. When engines are now changing over from gas power (ICE) to electric engines, old engines become obsolete. With powerful revolutionary electrical engine AI can be improved.

Also electrical engine use multiple Central Prozzessing Units (CPU) cores, unlike gasoline engine.

Furtherplus, electrical engine support borderless windowed mode, which only dirty diesel engine had until this point in space and time.

Finally, electric engine can use clean energy like wind or Elerium crystals.

But to change to electric new game must be made. So EU5 should come when new electrical motors are ready for implementation.
 

misiceman

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I love the elerium crystal reference, but just so people know: current engine is multi-thread capable (and is currently), AI is not directly related to engine. These topics have been discussed to death (even by me when i was wrong).

As for EU5, they dont need to do it. Not for a while. One day we will get a 2.0 launch, when enough back end overhaul is done but thats probably it (and probably a new map graphic). In essence it will be eu5, but not really.
 

cristofolmc

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I don't really think Paradox will wait for sales to drop for a new game. I mean, I don't think they made EU4 because EU3 stopped selling expansions. But because they really saw the chance and had the tools to make a really different game with new stuff. And I think they will do the same with EU5. We just don't know when will that be.
 

Damedius

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I don't really think Paradox will wait for sales to drop for a new game. I mean, I don't think they made EU4 because EU3 stopped selling expansions. But because they really saw the chance and had the tools to make a really different game with new stuff. And I think they will do the same with EU5. We just don't know when will that be.
They made EU3 prior to the new model of releasing 2-3 DLC's per year.

I can't blame them. Their profits have increased since embracing it.
 

BarrosRodrigues

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Every time someone asks we plan in another DLC into our schedule delaying when we can work on EU5 by another half year.
Every time someone miss attributes something to be in the engine we delay it by a full year just out of spite.


Making fun of your customers, this just reiforces my belief that over here a good laugh at the expense of others (including the game) is all that matters. Way to go PDS
 

gigau

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I don't really think Paradox will wait for sales to drop for a new game. I mean, I don't think they made EU4 because EU3 stopped selling expansions. But because they really saw the chance and had the tools to make a really different game with new stuff. And I think they will do the same with EU5. We just don't know when will that be.
Well, they are working on Imperator Rome plus, apparently, a still unannounced game... CKII is arriving at the end of its cycle, as far as i heard... EUV will be waiting some more, i think.

Making fun of your customers, this just reiforces my belief that over here a good laugh at the expense of others (including the game) is all that matters. Way to go PDS
It's not making fun... mostly teasing after seeing this question repeatedly answered, although they hinted it made no sense for them to work on it quite yet... even less to announce it. They are focussing on Dharma and v1.26.
 

BarrosRodrigues

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It's not making fun... mostly teasing after seeing this question repeatedly answered, although they hinted it made no sense for them to work on it quite yet... even less to announce it. They are focussing on Dharma and v1.26.
I guess the OP did not read those posts or else he would not be asking for information. I understand how having to reply to the same question over and over again can sometimes be (very) annoying and this is why I have nightbot during my streams. I never seen nightbot (or similar)t around these parts so the next best thing would probably be a simple copy/paste with the official position WRT EU V right after the copy/paste of the teaser/joke; to me at least that would be incredibly more helpful and leave no doubts about the intent. Anyway this is just my opinion but forgive me for thinking that important questions WRT the future of EU IV are being left unanswered but there is time to, in a best case scenario, "tease" a customer without being helpful in the process. Stupid me.
 

gigau

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I guess the OP did not read those posts or else he would not be asking for information. I understand how having to reply to the same question over and over again can sometimes be (very) annoying and this is why I have nightbot during my streams. I never seen nightbot (or similar)t around these parts so the next best thing would probably be a simple copy/paste with the official position WRT EU V right after the copy/paste of the teaser/joke; to me at least that would be incredibly more helpful and leave no doubts about the intent. Anyway this is just my opinion but forgive me for thinking that important questions WRT the future of EU IV are being left unanswered but there is time to, in a best case scenario, "tease" a customer without being helpful in the process. Stupid me.
It's not stupid... but there is a significant difference between teasing and making fun... because PDS doesn't see fit to give a precise answer regardng EUV when they are still working on a EUIV DLC doesn't mean evil intent. That's all i'm saying.
 

Bayes

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I think I remember something about them not making eu5 as long as people buy dlc or that there is something about the base game that they cannot change they want to move on from. They said something about how great it is to keep working on the same game making it more and more complex and interesting aswell. I agree with them and I hope that eu5 is nowhere in sight.
 
Last edited:

maxirage

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There is a limit to how much you can improve a single game using the DLC model. For example, if reworking a mechanic would take the development time equivalent of several DLCs, then it will never happen. So a radical change like making peace fun, or focusing on tall play, etc. cannot be realistically done by just building on top EU4. There are developers who decide to develop a sequel because they want to implement something big that cannot be added without completely reworking the game.
 

misiceman

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There is a limit to how much you can improve a single game using the DLC model. For example, if reworking a mechanic would take the development time equivalent of several DLCs, then it will never happen. So a radical change like making peace fun, or focusing on tall play, etc. cannot be realistically done by just building on top EU4. There are developers who decide to develop a sequel because they want to implement something big that cannot be added without completely reworking the game.

This i disagree with. There seems to be a assumption that only what is in the dlc is what they were working on at that exact moment. Development is NEVER so linear even when its focused down like it is at PDX. Ideas get shifted and some things I am sure are iterated on in the long term, especially if the replacing ideas just arnt good. Another thing we actually dont see is their development timeline internaly because they have mentioned they "plan" several DLCs ahead on the macro level.

Also depending on the developers it depends whats their business model is. Especially in PC. Fairly gone are the days where everyone would release an expac or two and then release a new title. While that still works for some titles i dont think its an actual reality now for the majority of developers, especially with the ability to implement such large scale patch changes via download. Those that do seem to be AAA titles that are on VERY long time tables (read Bathesda, Blizzard, Firaxis, etc...).
 

Bayes

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There is a limit to how much you can improve a single game using the DLC model. For example, if reworking a mechanic would take the development time equivalent of several DLCs, then it will never happen. So a radical change like making peace fun, or focusing on tall play, etc. cannot be realistically done by just building on top EU4. There are developers who decide to develop a sequel because they want to implement something big that cannot be added without completely reworking the game.
". So a radical change like making peace fun, or focusing on tall play, etc. cannot be realistically done by just building on top EU4." I dont see how that follows, like at all, I dont think they need to rework the whole game make that happen, add another mechanic that is interlocked with a ton of others that is concerned with stability of the empire or something, that would make me satisfied.

Also there is stellaris showing just how possible it is to rework game mechanics.
 

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Every time someone miss attributes something to be in the engine we delay it by a full year just out of spite.
With powerful revolutionary electrical engine AI can be improved.

Also electrical engine use multiple Central Prozzessing Units (CPU) cores, unlike gasoline engine.

Furtherplus, electrical engine support borderless windowed mode, which only dirty diesel engine had until this point in space and time.
I think you just added 3 years to the timeline.
 

RELee

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Making fun of your customers, this just reiforces my belief that over here a good laugh at the expense of others (including the game) is all that matters. Way to go PDS
Yeah, no.
 

tip001

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I guess the OP did not read those posts or else he would not be asking for information. I understand how having to reply to the same question over and over again can sometimes be (very) annoying and this is why I have nightbot during my streams. I never seen nightbot (or similar)t around these parts so the next best thing would probably be a simple copy/paste with the official position WRT EU V right after the copy/paste of the teaser/joke; to me at least that would be incredibly more helpful and leave no doubts about the intent. Anyway this is just my opinion but forgive me for thinking that important questions WRT the future of EU IV are being left unanswered but there is time to, in a best case scenario, "tease" a customer without being helpful in the process. Stupid me.
As stated in my opening I googled for EU5 and found nothing. In hindsight I also should have searched the PDS database, my mistake. In fact there was a similar thread last Sunday :D

Anyway, thanks for your support Marco :)
 

tip001

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They'll make EU5 when they feel like EU4 is feature-complete, and EU4 is pretty far from feature-complete.
There is no such thing as being "feature complete". You can call it "feature complete" when it resembles a dead cat run over however.
Can you be more specific. What features do you think of, which can still be added and enhance the game experience under the current DLC/ Patch roll-out process?

The only thing I can think of within current setup is a long overdue overhaul of the HRE mechanic. I think that can be done in a DLC and will be welcomed by all current players.

However, if I am very cynical they just introduce mainly new buttons for you to click last couple of years without really enhancing the game experience as a whole.
Estate mini-game event spam and button galore. Vassal feeding province click-fest. Islamic school mini-game event spam and button galore. Numerous new special governments with shiny new buttons to click.
I am not even talking about features I really hate, just talking about buttons to click without really helping the experience.

What I really like to see:
They should aim for much more automation including options for war, diplomacy and dynamic economic decisions (compression of time spend on a campaign thru some automation allowing you to focus on more specifics of your country instead of "everything"). They should improve the lackluster AI instead of forcing the player with disadvantages and rebel spam to equalize the playing field. They should allow for a more dynamic trade and production mechanic (its all static now from game start which is unrealistic). Depart from the Arcade like setup to more simulation.
I know this is ambitious but this is what I like to see and cant be done in EU4. However, as said above, if they overhaul the HRE mechanic I probably spend another 400 hours on the game :) But that's the only new feature I can think of.
 

gigau

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They'll make EU5 when they feel like EU4 is feature-complete, and EU4 is pretty far from feature-complete.
That, or, Johan said at the Stockholm fangathering of 2016, if they have a game changing idea...
 

gasior

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Didnt read whole topic but eu5 would be great to make new quality of a game. Yes I know that eu4 dlc's are selling but for a long period of time the dlc's are going downhill(in my humble opinion). I still remember how excited i was when cossacs/common sense came out, even Rights of Man was somehow interesting to me. Now however... I feel indifference instead of excitement.
If someone talks that eu4 engine/eu4 itself does not limit 'development' i want to simply ask... where is all those things people want that would potentially lead to the great things? Populations, lack of supply lines/partisant warfare and other land warfare reworks/mechanics/more engaging peace time(mostly including more diplomatic actions)/making naval warfare important - this stuff is biggest joke, we had 2 expansions that should be naval focused... Big expansion about naval stuff Mare nostrum changed nothing then we get rule britania about arguably the biggest empire in the end of a game timeline that based their expansion off the navy... what they did is add 1 button to click for minmaxing.

Current eu4 dlc's looks like lazy done(or made by 5 ppl) expansion that basically works like:
1. Add some provinces to the dlc region
2. Add couple of buttons that boost x thing ideal for minmaxing
3. Add some super special units that got another rbg colour to the x nation/gov/culture.
4. Create mission trees for the 'flavoured nations'
5. Sell it for price of a full game and enjoy the profit. Ppl will buy it, so no point doing more
 

SolSys

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Nice to get a helpful answer from the game designer :O

1) May I ask what is wrong about me asking what your future strategy is regarding a potential EU5, looking at my current worries about the EU4 state?
Making fun of your customers, this just reiforces my belief that over here a good laugh at the expense of others (including the game) is all that matters. Way to go PDS
At this point -- and after being answered so many times -- these threads feel just like trolling.

And before you mention something about the OP not being able to find them -- forum search is a thing.