Hello, I am here tonight making this post addressing the confirmed existence of a command console, the fact that it is locked, and why it should be unlocked and accessible to the newfounded console player base.
I understand that something like this, when compared to the grand scheme of things is insignificant. I am sure the developers have more important things to be working on as far as this game goes, let alone determining if consistently updating it is even financially feasible and it is definitely too early to tell although the console release does seem incredibly successful. I would also just like to say the lack of this "feature" doesn't keep me from enjoying this game, honestly it is everything I have ever wanted in a game. It just puzzles me how so many games like it have a cheat menu, like cities skyline which I absolutely love, and is the game that introduced me to paradox (although not quite a cheat menu persay) or even a command console, which brings me to my first point.
1. Unlocking the command console for both the Xbox and PS4 would definitely be easier than programming and then implementing cheat codes, or a cheat menu which is a whole new UI, due to the simple fact that the command console already exists. It would be easier than even allowing mods, and acceptable for both Sony and Microsoft, the former being more anal about mods than the latter, and the former being the console I play this game on I likely would not be able to experience mods, as well many others too. There are several games on BOTH consoles that allow access to a command console, and while I know just because one game has something does not mean another should but a game as complex as this one should have access to it, which brings me to my second point
2. Unlocking the command console would allow players to experiment and understand the mechanics of the game better. Yes, using the combination of different commands can mess the game up. But that is something that the player would be risking, and no reason as to why the company would be held reliable, before activation a simple line can be scripted in warning the player that using certain ones in combination can corrupt their game, as well perhaps alerts for when the player is about to use one of those combinations, although I doubt such functions exist on the PC command consoles. None the less, some might say that using them takes the fun out of the trial and error of playing the game, and while that may be true you do not have to use them. It can allow the player to do all kinds of different things without consequences, that they otherwise would not be able to due to hitting road blocks and I can imagine first time players of grand strategy games would find this incredible frustrating. They could then apply what they learned from freely experimenting with the game, and it's mechanics into normal games without the use of command console and see how they play out, thus restoring the trial and error aspect, perhaps prepping them for the iron man mode, which then brings me to my 3rd point.
3. Unlocking the console code would only be applied to custom games, and normal mode. Both of which already automatically disable trophies and effectively act as a sandbox mode just without the lack of limitations. With that said, the command console should remain locked in iron man mode, but I would imagine that's a given. But when a game has the ability to make custom games. Like cities skylines scenarios and custom cities. Things like "cheats" are usually essential and while like I said, just because one game has something it does not mean another game should. I have yet to see a game like it not have them, it just creates even more fun and generates even more replay value. Which now brings me to my 4th and final point
4. Unlocking the command console would allow players to simply let loose. Be able to play the game however they see fit, without the devs having to program cheats. It levels out the learning curve, and for a game with already so much replay value it is absolutely crazy how much more replay value it would have with the command console unlocked. The possibilities of this game are already nearly infinite, unlocking the command console would actually make it infinite. I cant understand why anyone would be against the idea, like I said if you are one of those people you don't have to use it. It is clearly something that is in demand, it's been said officially in a previous thread that the devs are constantly being messaged about it, and it's no surprise because besides the other 3 valid points I made for unlocking it, this one is the most important of them all. Because it's fun, and supply and demand is an essential aspect of any successful business, so it would be stupid not to unlock it, and to be frank I would be willing to pay for access to it and I am sure others would too.
I really hope someone from the development team takes the time to read this, and consult the rest of the team. As someone who was never a PC gamer, I never had the luxury of having a command console at my disposal. And from what I've seen, from old friends who are pc gamers, who did have them at their disposal... It had the ability to make the game twice as fun, and gave hilarious and epic moments twice as memorable.
Thank you for taking the time, I'll be anticipating your official response.
Edit: you can find testimonies from other players, complete with other reasons I didn't even think of myself as to why it should be unlocked on the second page of this thread!
I understand that something like this, when compared to the grand scheme of things is insignificant. I am sure the developers have more important things to be working on as far as this game goes, let alone determining if consistently updating it is even financially feasible and it is definitely too early to tell although the console release does seem incredibly successful. I would also just like to say the lack of this "feature" doesn't keep me from enjoying this game, honestly it is everything I have ever wanted in a game. It just puzzles me how so many games like it have a cheat menu, like cities skyline which I absolutely love, and is the game that introduced me to paradox (although not quite a cheat menu persay) or even a command console, which brings me to my first point.
1. Unlocking the command console for both the Xbox and PS4 would definitely be easier than programming and then implementing cheat codes, or a cheat menu which is a whole new UI, due to the simple fact that the command console already exists. It would be easier than even allowing mods, and acceptable for both Sony and Microsoft, the former being more anal about mods than the latter, and the former being the console I play this game on I likely would not be able to experience mods, as well many others too. There are several games on BOTH consoles that allow access to a command console, and while I know just because one game has something does not mean another should but a game as complex as this one should have access to it, which brings me to my second point
2. Unlocking the command console would allow players to experiment and understand the mechanics of the game better. Yes, using the combination of different commands can mess the game up. But that is something that the player would be risking, and no reason as to why the company would be held reliable, before activation a simple line can be scripted in warning the player that using certain ones in combination can corrupt their game, as well perhaps alerts for when the player is about to use one of those combinations, although I doubt such functions exist on the PC command consoles. None the less, some might say that using them takes the fun out of the trial and error of playing the game, and while that may be true you do not have to use them. It can allow the player to do all kinds of different things without consequences, that they otherwise would not be able to due to hitting road blocks and I can imagine first time players of grand strategy games would find this incredible frustrating. They could then apply what they learned from freely experimenting with the game, and it's mechanics into normal games without the use of command console and see how they play out, thus restoring the trial and error aspect, perhaps prepping them for the iron man mode, which then brings me to my 3rd point.
3. Unlocking the console code would only be applied to custom games, and normal mode. Both of which already automatically disable trophies and effectively act as a sandbox mode just without the lack of limitations. With that said, the command console should remain locked in iron man mode, but I would imagine that's a given. But when a game has the ability to make custom games. Like cities skylines scenarios and custom cities. Things like "cheats" are usually essential and while like I said, just because one game has something it does not mean another game should. I have yet to see a game like it not have them, it just creates even more fun and generates even more replay value. Which now brings me to my 4th and final point
4. Unlocking the command console would allow players to simply let loose. Be able to play the game however they see fit, without the devs having to program cheats. It levels out the learning curve, and for a game with already so much replay value it is absolutely crazy how much more replay value it would have with the command console unlocked. The possibilities of this game are already nearly infinite, unlocking the command console would actually make it infinite. I cant understand why anyone would be against the idea, like I said if you are one of those people you don't have to use it. It is clearly something that is in demand, it's been said officially in a previous thread that the devs are constantly being messaged about it, and it's no surprise because besides the other 3 valid points I made for unlocking it, this one is the most important of them all. Because it's fun, and supply and demand is an essential aspect of any successful business, so it would be stupid not to unlock it, and to be frank I would be willing to pay for access to it and I am sure others would too.
I really hope someone from the development team takes the time to read this, and consult the rest of the team. As someone who was never a PC gamer, I never had the luxury of having a command console at my disposal. And from what I've seen, from old friends who are pc gamers, who did have them at their disposal... It had the ability to make the game twice as fun, and gave hilarious and epic moments twice as memorable.
Thank you for taking the time, I'll be anticipating your official response.
Edit: you can find testimonies from other players, complete with other reasons I didn't even think of myself as to why it should be unlocked on the second page of this thread!
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