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douglasrac

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Welcome to the forum Alexander!

This is not a demo specific problem or even a game problem. This is a problem with the owner of the public transportation company :D

I will rephrase a text that I posted recently:

This is not a flaw of the game. The thing is that this game have a learning curve longer than one would expect. Vehicles have enough capacity, you just need to learn how to make routes and network. And the difficult persists every time you start a new map. I can start a game today and I will find it challenging. Its completely different every single time. Isn't that great? In CiM doesn't matter how experienced you are, you can't just start playing, you must think, otherwise you are doomed.

I recommend reading:
http://citiesinmotion.wikispaces.com/FAQ
http://citiesinmotion.wikispaces.com/Hints
http://www.cimexchange.com/index.php...ry/2-gameplay/
http://citiesinmotion.wikispaces.com/Mobility Guide


P.S.: Oh now I see what you mean. I thought you where talking about the crowded stations. You actually mean the trams getting stuck no?
Yes that happens in the full game as well. Sometimes it unfortunately happens.
 

slornie

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Yes, this happens in the full game also. To my mind it's a combination of AI stupidity and line management.

The AI doesn't seem to appreciate that (for road vehicles) it should use both lanes, and switch lanes to overtake stopped or broken down vehicles, or that (for all vehicles) it should only enter a junction when it can completely clear the junction on the other side.

In the case in point, the issue is more about line management. The biggest problem you have is that your articulated trams are too long to queue in that stretch or road. Now obviously i can't see the rest of your network, but based on that screenshot i would suggest placing each stop before the line reaches the junction at the top of the picture. So you have one stop southbound where that tram at the top is, one westbound just before trams leave the side road on the right, and one northbound just before the junction with the side road.
 
Aug 14, 2012
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The part you see was my first try with more than one tram line. Now that I know the problem, I will build around it in the future. I just wanted to know whether it was patched, because if it were, I could have build similar layouts in the full game again.
As it was just the demo, which ends in Dec 2010, I decided not to rebuild anything, but to start over again.
I have quite some ideas that I can try to solve the problem in the future. For example using trams as feeders in suburbs, and a star of metro lines in the city center. In case of the demo, it is a single metro line serving Airport - Station - City Hall - University, and one feeder line to every metro station. I can state: Don't try to build a large metro network there, replacing the feeder lines with metros is far too expensive for the few passengers that use them.

(Ah, btw: Let's hope that Amazon ships the disc soon, I can't wait.)